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Rostpa

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A member registered Aug 06, 2020 · View creator page →

Creator of

Recent community posts

I am happy to hear that :)

I'm completely fine with you playing my game on a video :D after watching your it I know fully realize why I've been getting a lot of feedback on the difficulty of the game. Great vid btw :D

yeah its basically a fish eye effect even tho unity calls it lens distortion. Thank you for playing the game :D

yeah the meter going down too fast has been the thing most people point out. Thanks for playing the game!

Thank you for playing and I'm glad you liked it :D. I've gotta get some friend to test my games from now on to check that the difficulty isn't too high haha.

Yeah I've learned my lesson on that just because I can do it doesn't mean that the game is well balanced.

This is an amazing game!

Thanks for playing and I'm glad you liked it :D I feel like the overall feedback has been that the game is too difficult due to the meter going down too fast so I will have to agree with you.

Glad to hear you liked it :) now that I look back I probably should have spent a bit more time on balancing.

Thank you and thanks for playing :)

Thanks :)

Thanks :D

This game perfectly represents my life. the orange orbs are my responsibilities and my goal is to avoid them and procrastinate until there are just so many things to do that i have to do something. 

Glad to hear you liked it :D

Im happy to hear you enjoyed it! In the future I'll try to include Z and X as options too and Im sorry to hear about the bug. The UI doesnt work properly if you arent in fullscreen and even then I'm not sure how it works on other aspect ratios than mine. Now ive at least realized that I have to count for other aspect ratios as well :) The money remaining is intentional. Its so that if you keep dying but still can get coins you can make it easier for yourself by getting upgrades. Thank you for the feedback and thank you so much for playing :D

Thanks for playing! but yeah the doors don't work properly sometimes and unfortunately I didn't have enough time to fix it. Anyway I'm happy to hear that you liked it :)

Thank you for the feedback! I was thinking of having trigger areas where the camera would offset down a bit so that you wouldnt have such leaps of faith. But looking back now I do think I should have just zoomed the camera out a bit maybe. Im glad you enjoyed the overall experience tho :)

Thanks for playing and thank you for the feedback! I'll make sure to have the camera be a bit further away in my future projects :)

Overall a fun game. I personally think that the turn from turning could be a little bit more snappy but the game is still very enjoyable!

Sorry to hear about the crash. I had many more ideas for the light and dark that I would've liked to implement but I simply didn't have time to create. Maybe I'll return to this to make a few more levels etc at a later date. Thank you for playing!

Interesting but very hard. nice little game

Glad you enjoyed! I'll keep your critizism in mind

Fun tower defense game! I like how the fuel system makes me move around the map and to force me to be a bit more thoughtful of how much i shoot. the music was also nice and firing felt good :)

Super cool game! nice job!

Pretty fun little game :)

I am glad you enjoyed it :) Next time I'll see if I have time to implement some controller controls

I'mg lad you enjoyed it and thank you for the feedback :)