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Rosthouse

15
Posts
3
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10
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A member registered Mar 02, 2016 · View creator page →

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Best feeling in the world, to actually get to finish something. Kudos for that alone 😄

Amazing, the artwork was amazing. Gameplay would be great, if I didn’t suck at rythm based games.

That was fun, cute idea of a quiz game!

Really LoLed when I saw the Count doing mad spins in the menu. Short and simple game. The controls felt a bit too floaty, but got the hang of it quickly. Nice work!

I would have loved to have some feedback when I hit something, was quite hard to tell if i was missing my shots or if I hit an enemy. Also when I selected the speed powerup, I suddenly had this random streak pop up:

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Otherwise, loved the artstyle and the music. I’m a sucker for that!

Seem to have some issues with the size of the game, as did @Fokos001:

image.png

But I think the premise is really neat.

Not a lot there, but congrats on finishing your first jam! That’s the hardest part 😄

Not a lot there, but congrats on finishing your first jam! That’s the hardest part 😄

Great concept, cool art. Also the name of each count was hilarious.

The concept is nice. I would have loved some sound (maybe a patients heartbeat?). I didn’t feel that pressured by the countdown though, the last shift could maybe add some seconds for each wound treated?

Loved the artwork, did you create it all yourselves? The premise is really funny.

I had a bit of an issue figuring out what was interactable and what wasn’t. Maybe either a way to higlight interactables would be helpful.

Also, approve of saving the kitty, even when faced with nuclear annihilation 👍

I was a bit confused when it spelled “What have you done”, thought I reached the “bad ending” 😄 But I like the concept. Could be cool if with the limited film you have, you’d have to choose between different paths.

Thank you, we think there is quite a bit in the concept, and we’ll probably work on it a bit more. We were thinking a bit about a metroidvania approach, where you always have to manage your remaining time.

That in itself heavily lends itself to a speed based approach, items that could increase your speed would be a major benefit 😄

Thanks, I think we came up with some more concepts, but alas, time is short

Thank you very much, glad you enjoyed it :)