Thanks! I wanted the gameplay to be only mouse to make it easier to do each action. I also put extra time into the piano animation to make it even more satisfying to press the keys. :3
RoRuner
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Good rage game! xD
The controls were interesting, and it took some time to get used to them. After that though, it was quite fun to find the right rythm between jumping and changing direction. The level design was very punishing, and personally I liked the beginning the least because it was very easy to hit the walls without feeling like I made much progress. I spent a little over 30 min playing without reaching the top, but I might come back to try finish it later.
This game looks so good! The art is really nice and polished, and the base gameloop already feels very solid. I'm impressed that it works on both pc and touch screen. It's very easy to accidentally activate the laser on touch screen though. Great work, I'm excited to see where this game goes if you get the chance to update it!
What a sweet and cozy game! I like the different minigames. Originally I was planning on maybe including running and lifting weights in my own game, so it's fun to see how it was done in yours. The pace on repeating the pattern for lifting weights felt a little bit too slow though. Also, the art is so cute, I love it!
Thank you!
The timer does go down faster as you get more points, but it might not be that obvious. I got a suggestion from a friend to have the timer fully restart from the top every time you start a new minigame, and I think that would probably make the timer's speed more obvious than it is now. And if I could figure out a way, making the minigames harder over time could be a good idea!
I played this game for a few hours, and can definitely see myself spending even more on it. xD
I love the aspect of learning about the different plants and what they like and don't like! Seeing them be affected by different things (and learning why from the library afterwards) was genuinely interesting. Some plants seemed to stop giving points to unlock all the facts about them at some point unfortunatly, so I didn't get to see everything. Would love to see this as a finalized game on steam someday! Good luck!
Fun game mechanic! At first I didn't realise I could move (somehow didn't see it in descriptions xD), which made it especially challenging. It was a little difficult to manage all the robots all at once the more I added, so I really liked that you could combine the same types together to upgrade them.
I really like the visuals for the game. The flying mechanic was way to difficult for me to get working consistently, as most of the time the bird wouldn't start gliding no matter how much I tried (but that might just be a skill issue on my part). The few times the gliding worked though, it felt great to fly across the level. This definitely has potential!