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Roqqstar

5
Posts
2
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1
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A member registered Aug 05, 2025 · View creator page →

Creator of

Recent community posts

Hey Onegoosewonder, thanks for playing.

You can only fuse monsters if they are at least level 2, and they must be male and female.

Hey onipuck, thank you for your review.

The game's objective is to obtain a tier 5 monster. I've recently released a patch that makes higher-tier monsters more likely to appear once they reach level 3+. Previously, this progression was too random. I've also changed the tick-live-time completely (to a score system).

Hey Ravery, thanks for playing and sharing your feedback.

I just released a patch that removes the tick timer and replaces it with a score system. I also added a Monster Lexicon to track all seen monsters.

Hey Sober, Thank you for your feedback!

If you could let me know what bugs you encountered, I’ll do my best to fix them as soon as I have time.

Hint: Many users have had issues with the controls. You can find them in the bottom-right corner of the screen.

Hey tetradigm, thanks for your feedback. 

  • The shop timer should decrease when monsters "tick". 
  • I agree with you that the timer was a bad idea – sorry about that. 
I wanted players to be able to lose, which was poor design on my part. I think it would be better if you only lost score points if you needed more time, rather than the game being over. 

I have also noticed that the breeding algorithm is currently too random, so it can still happen (too often at the moment) that you get a monster of the same tier. My idea was that you have to level up higher level monsters first, since higher level monsters have more gene points. I'll work on it when I have time. Thanks for playing anyway!