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ropomon

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A member registered Mar 13, 2022 · View creator page →

Creator of

Recent community posts

very nice clicker game! Hotkeys would be nice and finding new summons is kinda fidley, the quickfix of being able to buy new recipes is nice. Another possibilty would be to ignore the order of notes (ie. A-A-B == A-B-A == B-A-A), although that would maybe take away from the theme.

This was a first for our whole team. I agree with others that the two week deadline made this one so much more appealing.

hah, we had the same idea for the name :D

Hi. AI is pretty simple and would be easy place to improve, but I like the current level of difficulty/unpredictability. Basicly it splits the current legalmoves into good, ok and bad moves. Then it will first play from the "goodmoves" pool if there are any, before trying the other pools.

Really nice style and concept. I think the complexity of the puzzles ramps up too fast and/or there is too much "noise" in the levels.

I just want to second that it's awesome to get this kind of feedback. some of the problems we knew already, but that right click one especially was just one we hadn't thought of.

funny

pretty cool, game of life vibes