Could probably do with a few more mechanics
Not much to say, a true masterpiece of the walking through fires genre
Pretty good, AIs could patrol but be a bit less accurate, and you could texture the level and prevent the player from walking off into the distance
Gun is really fluid to use, game is a bit too easy though, making the enemies do more would make it more fun
Great game Ed, keep it up!
Unfortunately it seems packaging the project broke my AI which was the main focus of the game, they are supposed to patrol between points and begin running after you upon sighting you, stopping if you manage to break sight for 3 seconds
Edit: I made a video of it working in the editor