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Rue

10
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4
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4
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A member registered Mar 12, 2025 · View creator page →

Creator of

Recent community posts

I think this game is cute, and I like the vibe of being a shopkeeper. I understand the relation to the theme, but not as much. I feel that it could be better suited to environmental impact.

I liked the aesthetic and impact that the game has. I agree with some of the other comments that I am not sure how the game really works.

I like the concept of the seed walking around the different biomes, but I am wondering what the impact of your game is exactly and what your concept is trying to say about the theme. I think it relates to the theme, but what is the point your game is trying to make?

The prototype really shows how your game is going to turn out, and I love the concept of the character helping to spread the environment, basically. I think the gameplay could be improved mechanically, and the scope seems to be good for this project.

I like the puzzle aspect of this project. I'm not sure what exactly the concept is about, but I like the choice aspect. I think the scope works well for this project.

I like the concept of this game a lot. I am not sure of the mechanics, really, and what the game is trying to achieve, in my opinion.  I cannot tell exactly if this concept is too large for the scope.

I like your team's concept and the direction of the gameplay. I also think the puzzle part needs to be explained more, and the scope could be more specific.

I like the idea of a robot working to restore the environment, and it fits the theme of the Climate Jam perfectly. It reminds me a little of Wall-E, which is a cute concept, and of how humanity depends on this little robot. I think the production plan could be more specific. 

I like this idea a lot, and it's similar to my team's game concept! The idea of having the seed have a metaphorical meaning ties into the Climate Jam well. I also like your team's idea for the art style, it's very cute.

I think this fits well with the Climate Jam theme nicely; the only problem is I think the scope might be too large for the amount of time we have to make this project. But your production plan looks well thought out and organized, so as long as your team sticks to that, then it should be fine. I also like that it's a game where you just walk around and kind of take in the atmosphere around you.