Thanks, it's heartwarming to hear such kind words. I totally agree with your critique, there just wasn't enough time to add a proper finish level and end game visual and audio feedback. I'm really, really happy that you've enjoyed it anyway c:
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Thanks a lot! Yea, we were implementing stuff the last minute, so it lacks some polish like sounds and proper feedback when it comes to completing the level and so on. But I'm really, really glad that you could look past that and enjoy it. <3
Damn bubs, that's a very pleasant game. I love the soundtrack and especially the outro. I'd love to see more puzzles like the first sound one, rather than just pulling the leavers, but apart from that, it's a beautiful piece of art. Congrats!
That's so cool to hear! I'm really glad that you've enjoyed this short adventure. It's very motivating to hear such kind words, but also such feedback lets us know about what went well and what we should improve in the future. Thanks a lot!
I just can't stop thinking about how perfect the movement and feeling of this game was. It would be crazy awesome to have a bunch of new levels to play! Anyway, whatever are your plans, I'd say continue with the 3D platformers, as there are so few of them (especially indie ones) that are as well-executed as Toree.
Man, the look of this game is sooo cool and nostalgic. The sounds are spot on. The movement is soooo smoooth and juicy. Awesome! The only think that I didn't like were the jumpscare parts (I'm really allergic to them :D) but apart from that the game is perfect. It's short, but I really like that, perfect amount of time to enjoy this game. Awesome and keep it up <3
That's such a great review! Thanks. I totally agree with your critique, I really appreciate such feedback, because it tells us what we could improve in the future. I'm very glad that you've enjoyed our little world and characters. Comments such as yours really motivate me to improve and develop more games like so, but also are very informative. I'm just so happy for such a comment, you have no idea :D thanks! I've already bought Toree, I'll definitely check it out!
I love the pleasant look of cards, and colors that you've chosen. The shadows, small rotation offsets of the placed cards make it look very interesting, yet elegant. I was surprised that it has worked on my phone, I thought that I'll have to use my computer in order to play that. Good job!
Wow, that's like the nicest thing for you to say. The game was inspired by the platformers I've played way back, old-school 3D graphics and music of the 90s. So, that's really awesome that you say that because that was the feeling that we were going for, I'm really glad to hear such a feedback <3
Thanks, that's sooo cool to hear! We already are thinking about the sequel/prequel, so we really appreciate such comments! It's really motivating, to see that there are people who would like to see more stuff in the world of Lil Flutie! <3
Thanks, bub, for such a thoughtful and detailed description of the movement in Flutie. It really helps to know observations of others on this mechanic, because as a creator I've played it so much that I've already may have lost the reliable approach when it comes to knowing how it actually feels. I really appreciate your feedback <3
Maan, that's such a heartwarming feedback <3 we really appreciate it! We plan to expand on the world of Lil Flutie in the future, having learned so much from this project. Thanks a lot, bubs!
Welcome to the world of Lil Flutie
After more than a year of after-hours development, we've managed to make our game that initially was created during a gamejam playable. The game was inspired by the 90s Drum & Bass tracks and old-school 3D aesthetics.
Check it out if you dig stuff like that! A friend of mine has created a dope Drum & Bass original soundtrack that you can hear when traversing the world of Lil Flutie. That's our first 3D platformer project like so and we would really like to expand Lil Flutie's universe in the future, having learned a lot from this project and improving on that. Let us know what you think c: