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RokasDan

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A member registered 4 days ago

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This game is a true exposition on the noble art of spinning in a chair. I genuinely believe no other piece of art has captured the sheer wonder, majesty, and life-affirming fulfillment of chair spinning so perfectly. It reaches deep into the soul, awakening the long-dormant artist within us all—or at the very least, the office worker who hasn't spun in their chair since HR got involved.

And the spinning itself... oh, the spinning! Splendid. Transcendent. If only I could spin like this right now. I'd strap a tiny fan to my hat just to survive the unbearable heat currently tormenting my country while I pirouette toward enlightenment.

Truly, this is fine art, good sir. Five revolutions out of five.

This was a calming experience ! Might be a nice mobile game maybe ? I think a lot of people would love to play a game like this after work or something while on a bus ride home. Nice work on music Mason !!! Coming from a musician to a musician, it works really well here for your game guys !

Thanks for sharing your suffering, Rest assured i suffered too xD, so i think your game reached its goal! Anyways it was fun to go through the hard puzzle later on, tho oddly I found the first puzzles quite calming. Maybe there is calmness after the storm O,O

Ahh yes, this game was great, reminded me of many mini games i used to play in happy wheels. Tried to get close to the 4000 score, but could just muster landing some where in the middle of 1800. Anyways great game!

Fun game, reminds me a lot of Katamari style games because you get bigger once you suck up objects! I think this would look awesome in 3D aswell. The only thing i thought was missing was a meter of some sorts which shows when your tornado gets bigger !

The spin ball mechanic took a little to get used to, but the puzzles once you get used to it feel really nice and rewarding!

Like other people i didn't understand I was supposed to spin the kid around and throw it :D My favorite part is the combo system of the kid bouncing around and spinning him through the ice cream. ! Nice take on the spin theme.

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Reminded me quite a bit of my early school years, We actually used to make wooden spinners in our hands and crafts class! I played it quite a bit, currently on the leader board with the highest time i think ? :D My computer didn't handle the graphics well though so had to play on a lower frame rate. Here is a spinner i made a long time ago during my child hood, of course the game one doesn't look anything like that :D

Thaanks Sooo much <3

I bashed all over the yard. This was a nice take on the whole spin theme. Really like the narrator during the race ! And all of the obstacles during made it supper SERIOUS !

Your mister R.O.G.E.R was no match for my drilling skills :D 
Anyways fun little game, very reminiscent of Ultra Kill with a pinch of Doom ! The music was on point, and as always a responsive controller like yours with nice subtle sway is always a treat !

Would be nice to see levels with more platforming maybe since you already can kind of thrust your self with the drill? Felt like i relied on ranged weapons more mostly, but the drill destroyed the boss from the bottom. 

Anyways..... more SPINNY DRILL WEAPONS  MORE I SAY !!!


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Hey there, awesome game, I really like the hole concept that you actually have to run to the right direction of the vinyl to make the track end actually, This is a really cool concept i think. The only thing i think i missed was that the music could actually be in reverse when you run the wrong direction, i think that would have expended the whole running on the vinyl aspect. Anyways you should explore this whole concept more, maybe with a bigger more in depth game even, i think you really got something here ! Also the intro animation was really smooth with the whole vinyl flattening !

Ahh I just love how Spainting is bringing people closer together :D I think this should be a whole new game genre !!! Thanks for your review as always ! Here is food for thought, if spinning and painting is spainting, then maybe spinning and music is  Smusic or even Spusic? O,O

I never knew i could get drunk from a game :D Anyways the art was very nice, specifically the menu, and i really loved the intro where you press the bottles, that already primed me for the game xD

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The Wrenches They are Wrenching Everywhere AND THEY ARE GONNA WRENCH ME !!! 

Anyways I enjoyed this quite a fair bit ! It was fun to play a Super Smash Bros type game !  Also, the music! As a music producer, i appreciated it so much. it was top notch, SUPER SERIOUS AUDIO RIGHT THERE !

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Thank you soo much! This is a massive encouragement for us ! If this game ever becomes even more serious we will be sure to look in to the jank issue with the interactions!

Nice game, i love the pigeon gun look !!! And the game is balanced in with the levels pretty wheel.

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Seems like great minds think a like ! 
This is the other Spaint game dev :D
Really loved the art in this game, and love the Bob Ross reference, it seems like you guys put a lot of love in it. I wish l could have seen it all, but the game is really challenging or maybe i am just not that great of a painter :D Anyways i think you guys made a really nice mechanic with the spinning and painting. I like that you guys went with the approach of trying to draw the image as accurately as you can on a spin table. It Really does create a challenge !

Holy cow, there will always be enough room for any number of Spaint games in my book :D, thanks for your review so much, gonna go and check out your game right now :D

Thank you so much kindly person :D

Thaaanks :D

Thanks for such in-depth review, we really tried to make this special both with sound and models <3

I was thinking the crank might throw of people, Was thinking what would be the best way to allow people to spin it fast, glad people understood it :D

Thanks you so much <3

Interesting concept of mouse controls, at first i was tripped up a little bit about steering due to left mouse click steering right and vice versa, but once i got hand of it, it was okay i think, I have the old logitech hero mouse with the metal unlock able spin wheel so i was able to have max speed all the time really easy :D I was going faster then the cars in one of the levels :D

Was really fun, i think the roguelike mechanic really worked well with the three actions you guys made, and the wheel spin kind of adds a third unknown layer on the roguelike mechanic which was really fun. I dont know maybe this just means i am a gambler addict or something, but the spin multiplier stuff combo with the roguelike element had me hooked. Nice Regular show reference to the Tetris guy btw :D

I really like the idea of the command prompt type game. It wasn't entirely clear what i was supposed to type during the games them self's. But as soon as i understood it was pretty cool to jump over the commands to control the games :D