I didn't dislike the game, but as several comments have already pointed out, there is a need for a tutorial. I didn't understand some of the mechanics very well, especially those related to weapons. For example, it's not clear to me whether there is any point in having multiple weapon cards in your hand, or the fact that after several attempts I realised that armour is not an “Add number” but a “Set armour to the number marked”.
RogOne
Recent community posts
Very fun and quick game.
The incremental difficulty is very good, the music and bosses are nice to deal with, I just have some notes:
- The sound effects of the 3rd boss are a bit too loud even with loud music
- Against the final boss I was more often hit by the fact of having made contact with the boss rather than being hit by him.
- I don't know if it's just me, but I didn't use the slide mechanic, I found it particularly uncomfortable as well as using the Z jump, I found it more intuitive to use the up arrow. (In the case of this note it's more of a feeling I have, I don't consider it a flaw.)
Final result 8,5/10, I hope also in future works :)
Ho provato le 3 zone disponibili:
La zona nord è illuminata troppo e le "creaturine" sono troppo illuminate, avendo anche lo sfondo rosso è fastidioso da vedere.
La base usata anche per la mira la terrei centrata su almeno una creatura o facendo in modo che si riuniscano al centro, mi è capitato che si spargessero tutte perdendoli di vista essendo anche piccoli