Hey! First off, I bought this model pack recently and absolutely love how everything looks.
I do have a question, however. Would it be possible to get a version of this with all of the models scaled in proportion to one another, maybe even as a single FBX or blend file if you don't have the time to individually resize each model? I've found that the individual FBX files are all dramatically different sizes (for example, the "bar glass" is several times larger than the "bar counter" model), and it's kind of hard to make use of them when I have to guesstimate what scale I need to set each model at in order for them to look correct in comparison to one another. I see that there are pre-made scenes for Unreal and Unity, but I'm not using either of those game engines for my project, so I can't really make use of them; being able to get either of those scenes as a model file, a blender project, or something similar would be *extremely* helpful.
Thanks a bunch in advance!
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Ah! I'm not sure if Blender is capable of that, but I'll try. I'm a bit accustomed to using Blender with FBX models with embedded textures, so it might just be a matter of inexperience on my part, and I imagine trying to import into a different program from the one they were made in isn't doing my any favors.
I'm not super familiar with Unity, so I almost definitely did do the default render pipeline; everything was indeed purple. I'll follow that video you sent and try that process. That should probably fix it I'd imagine, so hopefully there won't be any need to fiddle with Blender. Thank you for replying so quickly and being so helpful!
Edit: I missed your other replies because I just replied to the comment from my notifications, sorry about that. I'll follow up on those other tips too. Thank you again!
Love these models! I'm having a heckuva time with the textures though - it seems the fbx files don't have the textures properly attached when I open them in Blender? Though I might be experiencing a skill issue in that regard. I'm not using Unity as my game engine either, so I can't really see what the textures are supposed to be by opening the Unity package. Is there any way you could post the Blender files (if you used Blender) or maybe post the models in GLB/GLTF format?
Update: I actually just downloaded Unity to see if that would work, and the textures appear blank for most models as well when the Unity package is imported.
I love this set of models, they look fantastic! Did you use a particular animation set from somewhere for the preview? If so, would you be able to guide me in the right direction to find it? I didn't see any animations for the model in the blender files, but I didn't check every last one of them, so I might just not have been thorough enough.
