Definitely ok 🙂👍
Rodrigo_dCG
Creator of
Recent community posts
I Like the music :)
It is fun to try to get the cards from the bottom of the lake (which I asseme are more powerful for the battles), and challenging as well. The randomized positions give it variety
With some difficulty (but also fun) Got to the third fight, the Honodragon, with a Shrimpistol. Think I beat it, but it kind of softlocked. Still hear a sound when using the arrows, like the sound when changing option, but the cursor is not seen, no music and nothing can be chosen.
Maybe it's the antivirus as suggested in your page, as when I close it Avast says it's been safelisted or something like that, but not sure if the softlock has to do with that. Might give it another try later.
I Like the chosen colors,
Wish the arrow keys would be available for moving as well, but these will do.
I think it would benefit from giving options of where to start after losing, but I was still intrigued to keep playing a little more. I understand it might be because of the time limit to make the game.
The increaingly louder step sounds are a great touch!
Memory loss can be creepy!
Very fitting atmoshphere
Interesting that you get a specific comment when losing
I like clearing the memory as kind of putting the pieces of a puzzle together, forming the final image
Showing the most crucial part of the image last is neat, but I think still a lot was revealed before that one. Still very neat final reveal in the text.
Nice particle effect while absorbing the enemies holding B button (X on the keyboard), and I think it can be replicated on an actual gameboy.
The 4 selected colors fit the mood very well.
The giant eye monster in the background that opens and closes the eyelid is a very interesting and impressive effect.
Note to other players: if you walk all the way to the right, you'll find a cliff. avoid falling into it, as you'll have to wait until your health deploys until losing and being able to play again. There's a cliff to the left after walking a while too. Didn't try jumping into it but I guess the same would happen.
Español:
Considero al juego completo, pero siempre puede ser actualizado. De hecho, acabo de actualizarlo: ya no está el fallo en el primer nivel de Smoke Trouble luego de completar Beach Follies. También, modifiqué la escena de inflar a Félix para que sea más fluída.
English:
We could consider this a final version, but it can be updated any time. In fact, I've just updated it: the glitch in the first level of Smoke Trouble after completing Beach Follies is fixed. Also, The pumping Felix stages have been modified so they are faster and with less slowdown (at the cost of removing some details when no buttons are touched, like blinking eyes or slowly deflating)
Hidden powerup:
If you've played through the game once, you may have noticed that near the end of the game there is a tank that Marta can use to fill herself like a balloon and go unnoticed by the last guard.
Well, there's another one hidden in the early stages. You can do the same with this one, and this way you can go through most of the game guards without being spotted.
Have you found it?
Have fun!















