Living weapon seems to gain unfathomable damage growths after leveling once
Tried version 7.6 on hunted to see how fast would I die compared to rogue difficulty. That aside the staff dropped at the intended stats for level 1.
kept fighting an alpha scrag to level the staff until I lost an arm and had to replace with a hook hand. Once it hit level 2, the damage suddenly shot up to 1d36 damage and it only seemed to keep growing the more I used it.
If this is only a fluke that's understandable, but I doubt it was meant to immediately one shot an elder scrag . If there's a way to balance it like smaller growths for faster leveling; or having higher experience caps for the exponential growth that would be welcome.