Buying upgrades was really addicting, but the downside is the longer the game went on the worse my frame rate got, maybe varying enemy types instead of just adding more could help, then you could add stronger enemies not just more enemies on screen. Either way had a good time playing.
RockyTower
Creator of
Recent community posts
The controls just really didn't work with a trackpad I couldn't pan around at all. Luckily there was a way to enter toggle mode with a keystroke. The vibe was nice and relaxing though. With more creatures and biome it would be a fun walking simulator where you have to collect photos of each animal in the biome. With many options to extend the gameplay. Good job on your entry.
For the amount of time we had this is really impressive and felt like a complete game for the most part, more content and balancing is all I felt like this needed. Really enjoyed the dice mechanic for combat and the voice acting and sound effects were nice as well. Great job! Also whoever did your art was working, that is so much to have to do in such a short period of time.
The scaling was off when played in full-screen, and had a hard time figuring out if i was playing it correctly as there was little feedback on if i actually hit the boat or not. But the art and the sound was really fun. Took a second to realize I could flip between the camera but that's mostly because i didn't even notice the buttons at first due to the scaling being off.
Thanks for the feedback, yeah I see how that would be a good way to give the needed feedback.
I really struggled with balancing, and if i had more time I would have worked on that some more. This is my first game without using a tutorial so having to think about how to balance it was new to me and something I will keep in mind more for next time.
Overall enjoyed the game and started to really try to figure out a strategy for where I would buy/sell what.
The drag and drop was sometimes a little glitchy requiring me to drag something a couple times before it stuck. Then I figured out it had to be in the exact right spot. Maybe adding an alternate control like right click would be a nice quality of life upgrade.


