Thank you so much! We’re so proud of our muffin game and so happy you used the super secret code!
Robyn_cvh
Creator of
Recent community posts
This was so much fun! Excellent use of black and contrasting colors. Sprites are well designed to have clear silhouettes while still successfully getting lost in the crowd. The balance felt perfect for me.
I loved swan diving across the screen and the music and sound design were perfect at nailing the vibe and cues. I thought I couldn't be more pleased, but then I got to see the lovely ending screen! <3 The only thing that took away from my experience ever so slightly was in later levels, the jesters were extra jittery when they stayed in place, but that was purely a personal preference.
Thank you!!
Thank you so much for playing! Rebalancing some of the enemies along with clearer attack animations is something we'd be interesting in implementing if we pursue this idea further beyond some small post-jam fixes.
So happy with how fire the tracks came out. The boss theme variant is my fav. Shout out to our composer Kate for crushing it!
Thank you so much for playing! So happy that we captured some of that nostalgic beat-em-up feel! Adjusting the volume of some of those voice lines is definitely on our post-jam list. Our art style was definitely more than pushing NES limitations, but our art team had so much fun making these sprites. We appreciate you doing your Drury duty.


