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Robyn_cvh

50
Posts
9
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12
Following
A member registered Aug 29, 2024 · View creator page →

Creator of

Recent community posts

Thank you so much! We’re so proud of our muffin game and so happy you used the super secret code!

Thank you for playing! The button-mashing grab traps were fun to add, taking direct inspiration from TMNT :)

This was so much fun! Excellent use of black and contrasting colors. Sprites are well designed to have clear silhouettes while still successfully getting lost in the crowd. The balance felt perfect for me.

I loved swan diving across the screen and the music and sound design were perfect at nailing the vibe and cues. I thought I couldn't be more pleased, but then I got to see the lovely ending screen! <3 The only thing that took away from my experience ever so slightly was in later levels, the jesters were extra jittery when they stayed in place, but that was purely a personal preference.

Thank you!!

Thank you so much for playing! Rebalancing some of the enemies along with clearer attack animations is something we'd be interesting in implementing if we pursue this idea further beyond some small post-jam fixes. 

So happy with how fire the tracks came out. The boss theme variant is my fav. Shout out to our composer Kate for crushing it!

Thank you!

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Thank you for playing!

I love the classic feel of the art style and colors! Thank you!

Had a very nice time with this neat game! Very cozy music and I enjoyed collecting shells.

Phenomenal platforming puzzles! This was a blast to play and the thorn level made me sufficiently angry, I mean challenged. Thank you!

Thank you so much for playing!

Thank you so much! So happy to bring smiles with this game!

Thank you for playing! We definitely had more voice acting than some NES titles' occasional "cowabunga," but we had so much fun recording and digitizing the speech.

The celestial bodies look so cool! Amazing NES feeling graphics. Threat level 2 was already quite the match for me, but I will be back to look that sun in the eye again. Thank you!

Felt very classic. Had fun playing. Thank you!

The power would be too great, we fear. Thank you for playing!

This was a very pleasant experience! The theming and story of the pig curse really shined. I was excited once I found my rhythm of getting behind cover and taking out adds. Thank you!

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Phenomenal experience! I love the colors, the ui,  the enemies designs and so much more. This is solid. I will be back to play more.

Super neat and fun! I really enjoyed the flashlight mechanic and the color choices.

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Thank you! :)

Thank you so much!

Thank you! Workout routine: 20 minutes at 400 degrees F

Thank you for playing!

Thank you so much for playing! So happy that we captured some of that nostalgic beat-em-up feel! Adjusting the volume of some of those voice lines is definitely on our post-jam list. Our art style was definitely more than pushing NES limitations, but our art team had so much fun making these sprites. We appreciate you doing your Drury duty.

Thank you!

Thank you very much!

Thank you for playing!

Thank you!

Thank you so much!

Thank you for playing! Sorry that you experienced such a rough glitch. That's definitely one we'll be trying to find and patch post-jam.  

Thank you!

Thank you! We used most of the colors from the Shovel Knight palette

Thank you!

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I absolutely adore this art style and the colors. The pause screen is a particularly nice touch that I enjoyed. I have to agree that the amount of enemies is quite overwhelming at times. Thank you!

I enjoyed the journey I've had so far! It has classic vibes and the world feels so big! I will say that the flashing color death effect was quite jarring for me. Thank you!

I mined and I swept! I will be back to do so again. Extra elements to a classic favorite of mine was very fun. Thank you! 

Thank you, Nativica! <3

Thank you for playing!

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I loved the strut and the backgrounds look great! I fell down many holes. Thank you!

This was super neat and fun! Loved the variation of needing to switch between types of jumps and it was so cool going into the dark area for the first time. Thank you! 

Thank you for playing! I was thinking with how many colors we have on some sprites it may have been pushing the limits, but happy to hear the look still fits. Glad you enjoyed the boss!