The celestial bodies look so cool! Amazing NES feeling graphics. Threat level 2 was already quite the match for me, but I will be back to look that sun in the eye again. Thank you!
Robyn_cvh
Creator of
Recent community posts
Thank you so much for playing! So happy that we captured some of that nostalgic beat-em-up feel! Adjusting the volume of some of those voice lines is definitely on our post-jam list. Our art style was definitely more than pushing NES limitations, but our art team had so much fun making these sprites. We appreciate you doing your Drury duty.
Wow! Absolutely amazing experience! The depth for combat hitboxes takes some getting used to (this may just be my inexperience with super scalers) but this felt so true to form and looked gorgeous. Got slain in the swamp but will be back to blight knight it up once again. Thank you so much! Edit: Came back to make it all the way to take down bone-whip. Special shoutout to the depth and lighting created by the background dithering. I also loved reading the sign before the cave to set me up for that mini-boss. What else can I say...this ruled!
The art and vibes are very classic, but I couldn't seem to progress by entering the castle nor gaining items/riches. I could only become lost or immediately lose by running into the guard. This concept could really benefit from a mini-map and the loading music is quite loud and jarring. Good concept. Hope you revisit it.
My puzzle loving heart was so happy playing this. The puzzles were intuitive and fun and I'm excited play again bc I was able to skip a puzzle. Reminded me of an early 2000's game that I would play with my mom. :) Edit: Loved the other puzzle too. I've done tons of escape rooms and I would be very happy if this setting and series of puzzles was part of one.


