sorry i play only browser game!
Roby-Logic71
Creator of
Recent community posts
“The ‘slowness’ is actually part of the game, meant to convey the weariness of age passing and the heaviness of enduring the pain of losing his partner. Just a heads‑up — I’m not sure if you noticed, but after the angel carries him to heaven, the game still doesn’t end. Unfortunately there’s a bug there that causes an unexpectedly long wait…”
Waiting is a small, intimate game about the moments we often overlook — the pauses, the silences, the fragile spaces between one heartbeat and the next.
You play as someone suspended in a quiet loop, surrounded by object that slowly reveal fragments of memory, longing, and change. Nothing rushes you. Nothing pushes you forward. The game invites you to stay, observe, and let time unfold at its own rhythm.
This project was born from a desire to explore stillness as a form of storytelling. Every detail — the light, the pacing, the atmosphere — is meant to create a gentle space where players can breathe, reflect, and simply *be*.
If you’re drawn to slow, emotional experiences, I’d love for you to try it and share your thoughts. Your presence means more than you think.
I have submit my game, tell me what you think about it https://gd.games/robylogic-71/wordwalkers








