hey just updated it and it will now start with the mouse!
RobSmithDev
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A member registered Jul 12, 2023 · View creator page →
Creator of
Help Santa take back his toy factory from the hordes Zombie Rabbits
Shooter
Escape the Haunted Labyrinth, Armed with just Matches to Light Your Way...
Puzzle
Can you rescue all the Elfs from the 40 levels inside the Grunch's Lair?
Puzzle
A Speed-run Challenge to collect as many easter eggs as fast as possible!
Action
Santas Sledge Exploded over the Alps! Guide Santa to collect back up the presents!
Action
Can you escape from the Zombie Infested Rabbits Warrens?
Puzzle
Santa resorts to technology to improve present delivery, but can you keep up?
Action
Recent community posts
Santas Present Drop 5 - House of the Dead Bunnies comments · Replied to Sövény Imre in Santas Present Drop 5 - House of the Dead Bunnies comments
hi the game is limited based on an upper Ram limit. I did want more attacking rabbits but they all take up ram.
If I wanted to support 24-bit graphics then it would need a very powerful machine to run, which again isn’t the point. The 32-colour palette is very optimised for both the background and rabbits, and on a CRT looks great
Santas Present Drop 5 - House of the Dead Bunnies comments · Replied to GaddarJoker82 in Santas Present Drop 5 - House of the Dead Bunnies comments
Santas Present Drop 5 - House of the Dead Bunnies comments · Replied to TheLordofInfinity in Santas Present Drop 5 - House of the Dead Bunnies comments
Santas Present Drop 5 - House of the Dead Bunnies comments · Replied to Saberman in Santas Present Drop 5 - House of the Dead Bunnies comments
Bunny's "Boing Ball" Bounty comments · Replied to Just Jamie in Bunny's "Boing Ball" Bounty comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to Radio PARALAX in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to CommodoreIT in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to nikosidis in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to TheLordofInfinity in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to mahen in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to 2ndmoon in Santas Present Drop 4 - Grunch's Revenge comments
it treats all variables as ‘longs’ (32 bit) and being 16-bit every variable causes two memory fetches regardless of what you are doing. There’s a fair few ‘if’ commands just for the elfs alone. I don’t think it re-uses a register a variable is fetched to so every time it’s needed it’s fetched again. My next task is an AMOS to C converter so I can optimise it!
Santas Present Drop 4 - Grunch's Revenge comments · Replied to TheLordofInfinity in Santas Present Drop 4 - Grunch's Revenge comments
Santas Present Drop 4 - Grunch's Revenge comments · Replied to Saberman in Santas Present Drop 4 - Grunch's Revenge comments
Hop to the Top - Bunny's Revenge (1.6s) comments · Replied to jesse128 in Hop to the Top - Bunny's Revenge (1.6s) comments
Hop to the Top - Bunny's Revenge (1.6s) comments · Replied to lifeschool @ lemonamiga in Hop to the Top - Bunny's Revenge (1.6s) comments
Hop to the Top - Bunny's Revenge (1.6s) comments · Replied to Retro Gaming Dino in Hop to the Top - Bunny's Revenge (1.6s) comments
Hop to the Top - Bunny's Revenge (1.6s) comments · Replied to cptjohnarcher in Hop to the Top - Bunny's Revenge (1.6s) comments
Hop to the Top - Bunny's Revenge (1.6s) comments · Replied to EismanBerlin in Hop to the Top - Bunny's Revenge (1.6s) comments











