great game and I have to say this but, one time I had like 7 of the pocket frogs in the slots (I had 9 slots) plus the 2-horizontal bonus and I did like 130 dmg and then killed the boss with poison.
I played through the entire demo and I have to say, this is a really fun game! all I have to say is that you could totally add some gimmicks to the later levels, like maybe there is a growth that can attack you with projectiles or maybe even some weird flesh creatures!
really fun! I would 100% recommend you expand this game with maybe special bullet effects, different maps, and maybe some different difficulties with different enemies
this is honestly a very interesting concept. just being able to steal the parts of enemies and each one giving special effects or bonuses is very fun to mess around with.
this game is very fun and many dice combo together well but a tip to the developer, is there a way you could make the dice have multiple effects? like you could use a heal/shield fusion, and you could choose to make one on like a special event.
The game is pretty fun but the only problem I had was knowing how much fuel I had because there was not a indicator (that I know of) and how to deal with the pufferfish. But I was able to find out anyway.
This game is amazing not only because of its artwork but also because of how everything can interact with each other. For example, I like to combo mage (with mana drop) and mirror causing me to have a free card. (also adding this to my collection).
I was going for a no flag and I counted the squares I didn't click and it totaled to 0. also, I am pretty sure there were 8 mines and I had 8 squares left