I played this during December/January and it was such a nice experience. I put some time aside each morning to answer a prompt, exploring and worldbuilding the village.
The way answering prompts is slightly gamified with the dice role not just deciding success, but what stat guides your response, worked extremely well for me. With journalling games I often have trouble thinking of proper scenes, ones with a goal, a conflict, and a resolution. I get stuck just gazing at my surroundings without really engaging with the world. But the way the dice role required me to find something to either succeed or fail at worked very well at unsticking that mental block.
The prompts are varied and interesting and really got my creativity flowing. And the three stats that were to guide my answer/actions added an extra layer of variability.
I think I will play the game again next holiday season. Either in the same town, or maybe a different version of Hearthlight, we’ll see.
A lovely journalling game that I highly recommend to anyone who is intrigued by the theming on this page. The prompts 100% deliver on the vibes.