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RobertShane

4
Posts
A member registered Jun 30, 2024

Recent community posts

I got stuck behind a pipe and couldn't get out

(1 edit)

Please add an option to cap the frame rate.

Edit: I managed to do it myself. On Windows, go to AppData\Local\Lights_Out\Saved\Config\WindowsNoEditor and look for GameUserSettings.ini and find FrameRateLimit. By default, it's set to 0 which is unlimited. I changed it to 60 and it brought my GPU utilization from 100% to 20%.

No problem. I haven't noticed anything else, but I'll let you know if I do.

(1 edit)

To get your pixel font to work perfectly in Godot 4.5, I had set Subpixel Positioning to Disabled and Keep Rounding Remainders to false. Otherwise, the text gets shifted by about half a pixel every 18 or so characters. I posted about it on Reddit but I'm not sure if links are allowed. It's in r/godot