Neat game. It looks really cool and the audio bouncing effects are really well done.
Recent community posts
Very cool! Great job recreating the feel of these games. And I love the idea of doing this to celebrate a milestone. Mind if I steal that idea if I ever reach another milestone? :)
I couldn't get past the I'm Scared part, I might give it another try if I can figure out what I was missing. Unfortunately I would have to play through everything before it again though and the slender part took me forever.
Awesome game! Lots of fun, I wish the controls were a little easier to deal with (I imagine that's the point though).
Any plans to expand on the idea and make it longer? It's fun but so short.
This is amazing. The comparisons to Undertale are inevitable, but that's just because you
made (are making) an amazing game that seems to be doing a lot of the same things right.
Unique gameplay in an rpg (unique in the genre and unique from Undertale), interesting
story, and great audio/visuals.
Can't wait for the full game!
Pretty neat. I like the atmosphere and the controls and such seem good.
I know you aren't planning on further development so I won't go too far into it but I did get one major bug (or i didn't understand what was happening).
If I died during during the "gauntlet" of enemies along the bottom of the map, it would take me to a save point I had never been to. Actually I had never found a save point which maybe is the problem.
I didn't get very far but I did make a video:
I think you might be right about gamemaker not supporting it. it's an older one so it does have compatibility problems sometimes. It's unfortunate that gamemaker couldn't just use whatever controllers windows sees.
This looks fun but I can't play it because I am having trouble setting up controls.
It doesn't recognize my controller at all (an old logitech dual action) even though windows sees it fine. And all players set to keyboard are locked into the same controls.
Any ideas? If there is a way to customize keyboard controls that I'm not seeing that would work.
I really liked the idea used here. It would be great to see it longer with maybe a bit of polish. But it's a jam game and I know that often there isn't time to put finishing touches on a game :)
This was kind of fun though, I made a video of my play through:
This game is awesome and really creepy! You nailed the old style effects. I really think the old school sounds are the most disturbing way to give a voice to a demon. :)
I think I got really close to the end but unfortunately I ran into an error that crashed the game.
Very cool! I played Midnight Shift and now this and I really think they both offer different things that could be incorporated to make a more terrifying game :)
I really liked the way MS looked but this one did a better job of building tension. It had a slower build to the introduction of the mannequins and did more subtle things.
All around great job!
Also I didn't find the secret ending. It appears I did pick up 3 things that weren't fuses though. I don't know if that's how you get it and I missed some or needed to do something else or what. I may have to mess with it some more and see if I can figure it out.
This was great! I am really interested in seeing the rest of the series. Did I understand correctly that the series is "Midnight Scenes" and "The Highway" is this specific one?
I really loved that you handled trying to do things incorrectly. Usually these games just give you a generic message ("you can't use that here" etc) but having the character try it anyway is just cool plus it lets you know you might have the right idea.
I made a video!
This was pretty fun! I was pretty bad at it but not as bad as I was at Cowmets.
I like the whole idea and gameplay and I think it will be even better when you finish out the already planned additions. Little details like sound effects etc will make a huge impact on the game.
I wouldn't mind seeing a game mode with more of a progression of levels, almost like a campaign mode where levels start out easy (less debris, aliens, etc) and get progressively more difficult. But I wouldn't say it's something it needs, just an idea.
Very cool. I'm not 100% sure I understood it all but it was definitely an experience.
A very well put together game in both story and gameplay! Almost teared up a little bit too.
I got all the tips and endings!
Awesome job! As someone who tried to make a zelda-like game for a jam (adventure jam 2017 on gamejolt) I am amazed at how much you got done. Mine was basically a failure but I'm still trying to finish it anyways.
The controls, sound, and art are great and I would really like to see a completed version.
I made a video of my gameplay:
Extremely fun! A nice straightforward game with an excellent but simple gameplay.
My only complaint at all is that by 14 pups petted I was starting to see duplicates which means the last few pups could take forever to find. But that only matters because the completionist and dog enthusiast in me wants to find them all. :)
No. It's an old system (i3). Which usually means unreal games won't work but occasionally they do.
I've never seen this particular error on unreal games but I do get some other ones often. If I'm the only one who got it it's not worth worrying about since my system might not be powerful enough to play it anyways.
Awesome game! Really did a lot with a little here in terms of graphics. I always love pixelated horror games. The sound in this really shines to me though. From the beginning I found it a bit creepy and it just got worse as it went.
If I had any complaints it would be of course that it's kind of short but also it would be nice if there was a bit more pay off scare-wise. The build up is amazing but doesn't seem to ever have much in the way of actual scares (except conceptually with the subject matter).
I understand that with that subject matter anything like that might not seem appropriate to you though. Just throwing my two cents in.
At any rate, great game!
Very interesting. I have no idea what I am supposed to be doing but I made a video and might have found a few interesting things and come up with some theories but clearly nowhere near to the truth of things.
Pretty good. Being a short demo there's not a ton to do here though it plays well for what it is. It does seem like there is a lot of foundation work for some interesting gameplay. Would definitely like to see it as it progresses a bit more.
I made a video of my playthrough of it:
Very cool game! Could use some improvement but for an early game it's really fun. I hope you are going to continue to work on it.
I've been wanting to play it for awhile but haven't found a group to play it with. I ended up playing it with my daughter for a video and had fun but I think you definitely need 4 or more people for a good game.
I think until there is a way to match with people you could really use a temporary fix to keep interest in the game. What about a free message board or chat somewhere that would allow people to find open games? Down below, iwanPlays refers to a discord chat room made for this game, an official one mentioned in the description would work great.