My pleasure. The game is superb. You are very talented to have created this on the C64.
Rob_hawk
Recent community posts
Good news. Magic Desk 2 support has now been added to the upcoming V6.0 of the MEGA65 C64 Core so we’ll be able to enjoy your awesome game on the MEGA65 now as well.
I thought you’d like to know:
https://github.com/MJoergen/C64MEGA65/issues/203#issuecomment-4234000292
Hi,
I've been looking forward to this since reading the review in Zzap recently and playing the awesome original !
I can't currently play this Stronger version as the download .CRT file will not work with the Mister FPGA C64 core or the C64 Core of my MEGA65. The original edition worked perfectly.
Are you planning on releasing in a format that will work on one or both of the above? I hope so, fingers crossed because I'm sure I'll not be alone with this.
Look forward to news. Have a great weekend.
Regards
Rob
Hi Dan,
Unsure why but my comments re 030 cards on A1200 seemed to disappear since yesterday evening. I wanted to let you know that the black screen happens on both the Tsunami 1230 and also a TF1230. Hopefully this helps.
What an amazing game this is shaping up to be. Keep up the great work.
Cheers - Rob
Love this, great progress... A quick couple of things:
1. When I load on my A1200 with 030 accelerator I still get a black screen and music and nothing more.
2. I fired it up on my Mister which is an 020 as you'll know and it works fine.
2a. Once I lose all my lives and get the "GAME OVER" it gets stuck and I can't restart a new game without having to reboot the machine.
I can';t wait to see this progress further. Keep up the great work.
Regards - Rob
Hi Dan,
Enjoy your holiday. It’s well deserved after the excellent progress you’ve made on this game!
There’s no rush I’m not on X these days sadly but I am on Discord. As things progress I’ll try future versions and provide feedback over in the Discord if I find anything I think you should know about.
It’s all very impressive.
Cheers
Rob
This looks first class when I saw on Amiga Bill last Saturday. I downloaded to try on my physical A1200 which has an 030 card in and sadly it crashes as soon as you go to start the game, the screen is filled with garbage artefacts although you can make out movement and the slime rising. The second time I tried to run the game I was also greeted with a black screen as opposed to the menu screen I got first time.
If you need help with further testing please let me know. More than happy to help you.
Regards
Rob
You really have got something special in the making here. Your pixel art I really like so give yourself some credit. It's clear you have spent much time on building a really good look for the game.
The music and sound effects are also coming along nicely. I like the chilled out tune! One little suggestion if you don't mind.... For me the sound of Kal running up/down the stairs could do with being a little deeper, more of a thud than a click. Only my personal preference!
Keep up the great work and I look forward to seeing further updates.
Still love this. For this latest 0.91 version there's no 'gfx' folder in the download. Is that correct or was it created via the python script from the ROMS? I can't remember and this time I just copied the ROMS that I'd already converted last time around to the new directory structure.
Help appreciated.
That’s a fabulous and very insightful video. Outrun is my all time favourite Arcade Game and the sole reason I bought a Mister FPGA!
I’ve also been following your Amiga version and even with my 030 accelerator card it’s a massive step up on the original. I still remember how devastated I was at how poor the original Amiga version was!
I look forward to future videos and Amiga version updates.
Thanks for all of your great work.
Awesome one of my all time arcade favourites. Quick couple of things...
1. On my A1200 (64 meg with 030) the WHD version hangs and gives garbage before the welcome screen.
2. The floppy version works :-) In the Javelin if you hold the fire button down to get near vertical angle to bring down the BIRD when the bird is hit (ie the javelin leaves the top of the screen) the game crashes.
I thought you'd like to know.
Great game. Look forward to news on potential fixes.
You just keep giving! Looking forward to taking a look at these too :-)
Big thanks for these.
I noticed the link to the video tutorial for Lander is not working. Perhaps an update needed? Found the playlist 😃
https://www.youtube.com/playlist?list=PLZi6QHQmvfcKXyVGhJ12VasGdhWRN0d_q