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Roartj
Creator of
Recent community posts
Thank you for the kind words and comment. I am very glad you think I am getting better at making games. It is only my second game so I am very humble and grateful that people like it. And yes, it should be abit wider, but I had to sacrifice it for the parallax. I had no chance of finishing the game for the competition. I started in mid december, so way too late am afraid.
Oh.. that was sooo nice to hear! Thank you so much! Hopefully you found the first boss more balanced than in Wings of Fear 1, and not too hard. I have been thinking alot of the boss fights. Now I will have a little break before I continue with my game. I have many plans. I am so grateful I have Mixel`s Lab on my team! He is a gem!
This is the first playable demo of Wings of Fear II. It contains 3 levels.
Its made using Scorpion Engine. I have done all the graphics, animations and game design myself using resprite, asprite and procreate for drawing the images.
I also have to mentioned my game was made in collabration with Mixel`s Lab. He has done most of the code.
Minimum requirements:
Chipset: AGA
CPU: 020
Fastram: 2MB (I do recommend 4MB)
Hello again! Well that was a bummer. I got it to run on the A500mini but it ran like 2fps π«£But I have asked the developer of Scorpion Engine to help me. But if you want I can show you a easy way to run it on WinUAE? But if just want to play it on A500mini it make take awhile. Very sorry for this JTB81.

