Thank you so much. Your support is always such a good motivation and you have so good reviews I really appricate that my friend! πππ
Roartj
Creator of
Recent community posts
Thank you for the nice comment. And I am very glad you think my game making is improving. That really means a lot. I do like the "crazyness" of the alien tech. And that a small WW1 plane can defeat everything ππ But I totally understand that people find that weird and abit unappealing, but hopefully the "cutscences" will give it some sense. π
That really means alot. Thank you. For being my second game I am quite pleased. And yes, I totally agree. It should have been abit wider and still keeping the parallax. But as of now I had to sacrifce the play area. Hopefully Earok will find a way to have wider screen and keep the parallax in Scorpion Engine. π€π€ If I had your coding skills it would certainly be alot easier to make it wider!π
Thank you so much. And also so happy you have noticed that I really tried to "mix" things up. πAnd also abit envious that you actually made a whole game. And it is really a awesome game. Have not been able to play it much lately, but I certainly will! Best of luck. It is really not long before we are finish with this competion. Thank god! πππ
Thank you for the kind words and comment. I am very glad you think I am getting better at making games. It is only my second game so I am very humble and grateful that people like it. And yes, it should be abit wider, but I had to sacrifice it for the parallax. I had no chance of finishing the game for the competition. I started in mid december, so way too late am afraid.
Oh.. that was sooo nice to hear! Thank you so much! Hopefully you found the first boss more balanced than in Wings of Fear 1, and not too hard. I have been thinking alot of the boss fights. Now I will have a little break before I continue with my game. I have many plans. I am so grateful I have Mixel`s Lab on my team! He is a gem!
This is the first playable demo of Wings of Fear II. It contains 3 levels.
Its made using Scorpion Engine. I have done all the graphics, animations and game design myself using resprite, asprite and procreate for drawing the images.
I also have to mentioned my game was made in collabration with Mixel`s Lab. He has done most of the code.
Minimum requirements:
Chipset: AGA
CPU: 020
Fastram: 2MB (I do recommend 4MB)

