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RNB Games

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A member registered Nov 13, 2016 · View creator page →

Creator of

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Tomorrow!

If you want, you can wait for the next itch sale. I always offer my templates with a discount (25%-50% off). I think the next one is the summer sale.

Hi there! I think that maybe you can buy me a ko-fi with credit card for the same value. Then, I send you the key to download the template. Let me know if that works for you. 

https://ko-fi.com/rnbgames

Thanks! It's almost ready!

Hi! Now you can buy me a ko-fi with a credit card for the same ammount and I can send you the key to download the template. 

https://ko-fi.com/rnbgames

Una vez que realices la compra, vas a poder descargar los 2 archivos disponibles: sourceCode.zip y RagdollCannon.rar. 

Hi! I am sorry but in my country  credit card is not an option due to some government policies. Do you have Payoneer, wise or Skrill?

The first version to be released will be just and update to Godot 4. But I 've been thinking in a lot of new features. Procedurally generated levels is something cool to add. If you have any additional requests, please let me know!

hi! Yes, I 've been working in an update.

 Expect it soon.

It would be great to add all those features!

I agree!

hi! Reach me at my discord server so I can help you:

https://discord.gg/FTSmxZtY3W

And I will do my best!

I am working on a "select race track menu" so I think I may know what you need to change.

Thanks

Of course!

I am glad you like it ! 

I am working on some improvements of this template, and jump is one of them. Stay tuned!

If you open this template with Godot 4.2, there is the option to upgrade it and you should be fine. 

The shooting mechanic can be modified to your needs. Actually, it's really easy to spawn 3 bullets at the same time.

You can change the logic of the wall slide so the player is "glued" to the wall until you press the jump key. 

The key feature of this template is that you have a finite state machine that can handle different animations and states, is ready to use or to modify to your needs and is very simple to understand. The possibilities are endless !

amazing!!! Congrats 🎉 

Anyway, write me at rnb.games.studio@gmail.com and we can sort it out

Thanks man!

why you can't purchase it?

Enjoy!

Hi ! I 'm so so sorry. It should be fixed now. I uploaded the project again. 

Thanks for your feedback! I totally agree, a pickup/discard weapon would be a nice feature. I'll try to add those. 

Yes! And possibly more weapons or weapon switching, but it will take me a while.

Hi! I am sorry, but since I live in Argentina the only payment method valid is paypal. I will add some features to the Godot 4 version such as a rolling movement for the player and possibly more weapons or weapon switching, but it will take me a while.

Hi! I´m really really sorry. I uploaded the file again. This time with the ".godot" folder included. Somehow this had something to do with that error screen.I dont´t know exactly what was the issue since I upload all my projects the same way... Anyway, I think is fixed now. Can you check if it is working?

The main purpose of this template is to include the player's car controller and car AI to mimic the physics of games like micromachines so you don't have to code those from scratch.  Anyway, nothing stops you to add those game mechanics. Half of the job is already done!

Amazing game! Congratulations! I ´ve been trying to make a racing game for ages and this is truly insipiring. How did you make the online leaderboard?

of course! You can use this template in commercial and non commercial projects.

If you need help or a piece of advice, reach me on discord

I was thinking in porting this template to Godot 4. The main change would be in the AI movement of the enemies because the way the path navigation system works in Godot4 is different.

Anyway, in my opinion,  if you aim to make 2D games, Godot 3.5 is fine. The big improvement of Godot 4 is the way the engine works in 3D games 

Sorry!

Try this one:

https://discord.gg/FmR5yGmZ

I am happy you like it! The main idea of this template is that you can build your levels and your own game mechanics without having to write all the code from the beginning.

That said, I have some ideas to improve this template in the future: stairs, jump, secret areas, color keys to open doors, statistics at the end of the level (elapsed time, enemy killed, secret areas discovered, etc.), elevator lifts and switchs to open doors to mention some of them. 

Don´t expect it to be soon though...

join my discord to chat!

https://discord.gg/FaxzqeFC

sorry I don't understand your question.

Thanks!  Sure, you can join my server if you like:

https://discord.gg/FaxzqeFC

Awesome!

Hi! I am using doom sprites in this Godot 4.1 version template.

So far, these features are fully tested and functional:

- Main Menu

- Character movement with walking animation

- Fist, pistol, single barrel shotgun and plasma gun ready to use

- Bullet decals 

- HUD fully functional (health, armor, current bullets and maximun bullets for each gun). Doom guy face animations (hurt, evil, death, god, idle)

- Weapon pickups

- Blood/hurt overlay

- Pickup overlay

- Sounds SFX

- Music


Work in progress:

- Doors

- Pause Menu

- Blood particles

- Enemy AI


I think that this template could be ready to download in a couple of weeks.

Thanks for your support! You have no idea how important that is for a teeny tiny indie dev like me.

I am working on it with new features like bullet decals and new weapons like a shotgun that shot multiple shells with some random offset direction. Stay tuned!

I bought the sprites you mentioned here on itch. Just look for the authors: Elthen and Moose Stache. They are great artists and have a lot of awesome sprites for your games.