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Rivingtondown

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A member registered Jul 26, 2021 · View creator page →

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It's Unreal Engine 5 but staying relatively low tech (a lot of bells and whistles disabled or not utilized). Appreciate you giving the game a shot! Excuse the lack of any balance or strategic gameplay decision making. I'm hoping my next update will include some basic progression and combat balance with more meaningful combat decisions.

I've spent most development time building tooling (like map creation tools) and systems and just need to fill out and bug fix and balance the content at this point.

Thanks for the comment! Hollow looks super interesting too, going to check it out!