great job what y'all have done here! I really like the pixel art; the fidelity is great and the way the tower animates is really cool and reminds me of mina the hollower tower sequences.
At present, I'd say it just needs a bit of juice! Sounds, little sprite jiggles when making contact with things, maybe enemies that shoot? maybe enemies that also move? and maybe a tutorial, at least textually.
Hope you all had a good jam
RIV3RS0N6
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i got 61!!!
I love this art and little music of this game. quite the romp.
I'd say my only feedback, as this is a short experience meant to be short, is that sometimes the game didn't register my space and clicks. I was doing doubleclicking + spacebar spam and even though it would be quite silly (just my specific feedback) I think it'd be fun to hear each individual much sound per click. like a super fast paced one.
Love the grace period on the neighbor coming out too. thanks for that
i got 61!!!
I love this art and little music of this game. quite the romp.
I'd say my only feedback, as this is a short experience meant to be short, is that sometimes the game didn't register my space and clicks. I was doing doubleclicking + spacebar spam and even though it would be quite silly (just my specific feedback) I think it'd be fun to hear each individual much sound per click. like a super fast paced one.
Love the grace period on the neighbor coming out too. thanks for that
I had a bit of a hard time differentiating between text and background. I like the art, and i like clicker games, but i also would've like to have some "noise" or visual kinda of juice as to when I clicked a button.
Finally, when i first open the cart, and buy something, I did not realize the tray was still open. So my play area was just blank, and I had to click around to the top of the cart to actually close it and get back to the game.
nice idea though, especially for count down.
