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Ripplelight

11
Posts
A member registered 6 days ago

Recent community posts

Peak game, easily one of my favorites in this jam and the one I spent the most time on trying to find secrets and optimizing routes. It's a little frustrating at first, but after learning some locations, the gameplay loop feels super smooth and satisfying.

Cute, simple game. I wish it had more substance with the beginning arrow keys idea!

This was a very fun multitasking management game! My main thoughts: I love the minigames and variety of the different parts/tasks. I feel like there was a perfect amount of different tasks to manage. However, some of the text feels blocky or redundant. The blinking effect didn't hinder me and just felt annoying; it would make more sense if it was something like a blurred vision effect so you can't rely on text clues. The menu, settings, and tutorial feel very polished. This is very well-stylized and one of my favorites of this jam!

Really good concept that was explained well in game. I got to Jr. Jr. Jr. and then it was too difficult for me (I probs just need more practice and strategy). It feels like sometimes there is input delay and definite lag but otherwise this is very good!

Kind of confusing and very buggy game. The enemies' movements don't work very well and it doesn't seem like anything happens when you get into their POV. 

Good art and cool upgrades! Like the other comments say, this is wayy too hard. If blocking added more time or if the characters had better telegraphing for their different attacks it could be easier. Definitely just needs some playtesting. 

Cool short lil puzzle. I wish that there were more levels, as you could definitely have more types of upgrades than the crutches. 

Cute game that fits the theme very well. I absolutely love the art. 

I really enjoyed this one! After a couple tries and looking at the tutorial, everything clicked and I understood how everything worked. The only thing is the game doesn't feel very forgiving, and even after trying multiple times I couldn't beat it. Maybe add an "easy" version that takes less tasks to open the door? Otherwise very good gameplay, visuals, and sounds.

Good warioware-like! I agree with the other comment; there should be some more variety in levels and some levels should repeat while the time to do them gets shorter. Fits the theme very well

Pretty alright gameplay loop; some of the bugs, such as enemies going outside of maps, enemies killing you while changing screens, and upgrading being necessary, were kind of a pain to deal with. With more polish, this could be good!