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Riky009

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A member registered Jun 15, 2021 · View creator page →

Creator of

Recent community posts

When I say this is the most creative way of using the limitation I've seen, I mean it. Very cool and fun gameplay too! The best in the Jam so far! Good work!

Thanks!!

Thanks for playing it! I feared that the last segment wasn't climatic enough, but I'm happy it was enough! Thanks!

I'm grateful that I could entertain your evening! Thanks for playing!

Good game idea! It was fun breaking all of those blocks! Well done!

Really cool game! It was a very creative way to showcase a "locked in" limitation, I could have never thought of a trajectory! Good game!

Liked the idea! Maybe it would have been cool if you showcased the abilities instead of info-dumping the player at the start, but overall good job!

Very creative gameplay! It was fun, a little uncontrollable, but still fun! Good work!

Really cool and fun concept of a game! 

The gameplay was fun and the concept cool, but I found the gameplay a little unfair, given the not-so long attack range in perspective to the monster's. But still, good job!

Really cool concept, both in the gameplay and in the idea! Loved the little lore about the kid! Goo job!

Thanks! I appreciate it!

It's a very cool idea! The ending was expected but at the same time desserved!  Good job!

Love the casino vibes! Good job!

Very cool roguelike! Liked the mechanic of the one spell per room! I tried to beat the game with no spells but failed. I'm glad I tried though. Good game!

The concept is kinda cool! The art too is very pleasing! In my playthrough I've had a lot of lag spikes, but maybe it's my pc. Overall good game!

The gameplay's catchy and the visuals are very good! Good work!

As a Wordle fan, adding more modifiers to it was fun! Well done!

Very cool concept! You made Super Mario but more interesting. Good job!

Very cool concept! I always loved this kind of game ideas, kinda reminds me of Captain Toad. Very cool! Good work!

That was absolutely the best game in the jam so far! It seemed so...professional, well made and creative. The art style is perfect for this kind of vibe and the multiple endings made my brain melt. Very very very good job!

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Very creative! Loved the voicelinesk, they're just a nice touch to the game! Good job!

Thanks for all the compliments!!

Wow, I've never thought someone would actually like my level design, I thought it sucked, ahahah!! Glad to hear it then! Thanks for the review!

Pokemon Red was an inspiration indeed. I love that type of games! Thanks for the feedback!

Thanks for the accuracy in the response! I really appreciate it! 

Yes, there were a lot of solutions for each level, since I wanted to confuse the player a bit and also to make the level finishable whatever path you took.

For myself it was the input controls. Probably by my side but also a bit unresponsive.

Very cool concept! Liked a lot the management between the games and homeworks, good job!

Thanks for the compliments! Looking forward to play your game too!

The game was cool! I'm not into that type of games, but this one was fine for me! The mechanic is a bit confusing to control in my opinion, but maybe I'm just knida slow myself. Good work!

The idea is super duper fun! I loved trying to guess the monster, it reminded me of the Phasmophobia vibes. Very good!

When you said that you had school, I felt like I wasn't the only one that had it while making the game. We both did good.

Very cool idea to use a key for each note for a rhythm game. Kind of hard, but still good! Good work!

In the game I made for this jam YOU have to rescue the last glimmer of wonder left in the world, encapsuled to prevent it from getting corrupted.

Here's the link:

https://riky009.itch.io/wonder-in-a-cage

Even though it's not even finished, I love this Stanley Parabol's vibe, had a good laugh with it! I think it's pretty good too for your first game jam! Good job!

P.S. The key printing made me chuckle for waaaay too much that I want to admit.

Thanks!

I liked this game a lot! I think it's probably because I'm an Undertael/Deltarune fan and I love this type of gameplay, but the vibe and the artwork overall were very good! Good job!

The best game I've seen so far! Making a parry the main mechanic is kind of crazy, which I loved it! (I'm a Sekiro fan) Good job!

I really like the cozy vibe and especially the intro dialogue, so cool! I'm not that good at rhythm games, but I enjoyed this one and the art style was such a cool way of showing this, keep up the good work!

Man, it was fun! My best was 6518, but only because I missclicked the gravity button! A very cool experience with entertaining and creative mechanics! Good job!