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rikkss

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A member registered Nov 26, 2019 · View creator page →

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Recently my professor found out about a really similar game, which both shared the idea for the mechanic, and the name itself. Funny thing was, was that the Blogger entry for the game was made 3 months before the TalTech Gamecamp 2025, the jam where the original Magnetroid was developed. If anyone can, then help me get into contact with the author of the blog entry, I’d like to share the (happy) coincidence with them and hopefully have us both try out each others’ games (or game prototypes).

Link to Magnetroid Puzzle Adventure Blog by Sai.

Recently my professor found out about a really similar game, which both shared the idea for the mechanic, and the name itself. Funny thing was, was that the Blogger entry for the game was made 3 months before the TalTech Gamecamp 2025. If anyone can, then help me get into contact with the author of the blog entry, I’d like to share the (happy) coincidence with them and hopefully have us both try out each others’ games (or game prototypes).

Link to Magnetroid Puzzle Adventure Blog

Yeh I forgot to add that TAB controls the book screen, our team at some point told me that. Feels kinda bad when the main mechanic gets you stuck :D

These should be the green blobs which drop when you kill enemies, when you press E while near them it opens up bodypart menu with the bodypart in the stash. After that just drag and drop it into the correct slot and boom, stats increase.

Adding it into comments, I made the cloud into dash controls a bit smoother and added Linux and Windows downloads. Web version is a bit bugged by visuals and smoothness, so if possible try to use the downloads.

Hey! I'm the lead programmer of the game, best I've done is 32 seconds, I wonder who will be able to sub-30 it...

The executable has been uploaded. Removed the setup as it isn't needed anymore. I could upload WebGL build also, but it wouldn't really be of use.

I can investigate if I find some method!