Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Riglus

11
Posts
1
Topics
1
Followers
44
Following
A member registered Apr 08, 2024 · View creator page →

Creator of

Recent community posts

As someone who doesn’t watch the streams and is kinda overwhelmed by the amount of choices to play. This document is very much appreciated.

Thank you for commenting and playing! Thats actually a really interesting idea, something like an in universe load-out system? Maybe have it be like “allocating power” to specific systems. I’ll definitely keep it noted for when I reuse/expand the gameplay systems.

Thank you for the comment and playing my submission! I definitely plan on reusing and expanding the gameplay system made for this in a future project. But honestly, right now I’m thinking of making some more micro game/proof of concept prototypes. Both to improve my development skills and because I had fun making this.

(1 edit)

Thank you for commenting and playing my submission! I’m glad you enjoyed the interactive start up bit, I was a little worried it would come off a like text dumpy.  

Thank you for commenting! Ya, its more of a proof of concept than anything. The grid gameplay is something I wanted to prototype for a bit now. So I decided to use the my Jam submission the starting point. I'm glad you enjoyed it!

I am a bit of a C# head myself, but I understand what you mean. Make a bunch of shorter games to build experience and a portfolio. Plus the added benefit of coding a variety of basic systems that can be expanded on or reused in the future. I should really start doing that. Honestly I got lost in what was supposed to be a small first project.

Thank you for the recommendation though, I had no idea khan academy had coding courses! I only really used the site for Mathematics in college. But I’ve been meaning to check out Javascript for a while. Similarly,  w3spaces sounds like a good place to apply what I learn.

I totally get it, I enjoy the process and whatever is made at least I made it. Heck, before I started hobbyist game dev I couldn’t imagine doing any of this. I still got a ways to go, but I’m getting better little by little.

 Likewise my projects have never seen the light of day. But Game Jams seem like a good excuse to learn more, gauge my skills, and build confidence. In the end I’ll at least have fun making it. Plus have something I can show people.

Good luck to you as well! Thats good to hear, at least for me. I’m definitely weaker in the art department. Making small steps towards improvement, but I can definitely code faster than I can draw/design.

Good luck to you as well! I’m not fresh to game dev, but I’ve also never done a jam before. I’m mostly interested in seeing if I can actually put something together within the time frame. Plus getting to check out others individuals and teams work too!

Hello all,

I’m Riglus, and like several here, this is my first Game Jam. Not sure if I’ll join a team, but I specialize in programming and am working on my art-skills (needs improvement). I’ve been working on a game in Godot for about 1 1/2 years part time (as I have a full-time job). 
Anyway, I wish everyone luck for the jam and am excited to participate myself.