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riggy2k3

233
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10
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145
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A member registered Jan 10, 2021 · View creator page →

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$25 on Steam for a game you previously labeled as "donationware"? That's disappointing to hear. I love Mystic Quest and would love to play this.

Using some of these for some tech demo work, thanks dude!

Don't ever undersell yourself. Your work is absolutely worth $3, $5, $8--whatever you feel it's worth. Thanks for providing an honest answer to this guy, even if you don't have to justify your value to people who want it. Love your stuff! :)

Hey scumhead! I streamed this game and really, really enjoyed the characters, the environments and the plot! You have a really special project here, with only a couple of minor discretions that I don't think take away from the game much at all. I was looking forward to this one based off the stuff you shared on Twitter, and it was a pleasure to finally get ahold of it! Thanks!

Quite a unique game! I think it's silly and interesting, but I wasn't really sure what I was doing. Great job with the art and animations though, lots of personality throughout the half hour I played... :)

I gave this game a try on stream a few days ago and really enjoyed what I played! Toward the end of my play I did get stuck and that killed the momentum a bit, but I'll definitely be jumping back in to try and finish it up. Really unique premise, style and delivery. Can't wait to see more!

This was one of the most unique RPG Maker games I've ever played! Loved finding the characters, exploring the maps and finding the cutscenes. I think I've only scratched the surface of the game (Based on the description), but I did run into a couple of places a lot, so things got a little repetitive toward the end. I feel like this game is an excellent intersection of LSD: Dream Emulator, Yume Nikki and Hylics! Can't wait to see/play more. :)

I definitely need to get back in and play more of the video game in the beginning, but everything else you've shown in this demo is SUPER intriguing and I can't wait to play more! Thank you for the English version of the demo and hope you'll do the same with the full version when the time comes. Love this project!

Also, I think I have a new fascination with brutalist architecture, so thanks for that... :)


Because I loved JATPM so much, I've been excited about this game since Kasey started teasing it on his Tumblr page. You can imagine my excitement when  I saw the reveal on Twitter and that a demo was out!!!

While I think the demo showed a few spots in need of work, I think that with the continuing development and the amount of work ahead for the project, this game is going to be one to remember.

I love what you're doing here, especially love the graphic style you're putting together! I think the jump is still a little janky... and enemies need to react and such, but it sounds like this is a proof of concept. Looking forward to more. :)

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Wow!! This game has an incredible amount of personality and depth to it! What an awesome demo and I can't wait to play more. I wasn't able to finish it in time but I look forward to playing the whole thing once it's finished. 😸
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Looking forward to it! :) Beautiful work.

I would LOVE to play this one (in English)!!!!

Cute game! Thanks for making it. :0)

So glad I got to jump into this one, finally! Had a nice time exploring and learning about the story, and the music is on a whole different level! I got lost at the end and didn't finish, but I did enjoy the time and can't wait for the rest of the game to arrive someday. Thanks Claus :)

Hey Numituwi! I know this is an older project of yours, but it was delightful! A whole game in this style would be incredible, love the style and the characters!

Seconded. Thank you!

Cool game, and it has so much potential! It's very clear to me that you're a big Earthbound fan and I look forward to seeing what this game develops into. Sharing my video so that it might offer some insights into updating and improving this project! Best of luck. :)
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Thanks for stopping by the stream and sharing your work!! Great little spooks in this one. I look forward to playing more stuff from you!

What a game! Great work. :)

NOOOOOOOOOOOOOOO

What a unique game - especially for RPG Maker 2003! I really enjoyed checking it out. Hope you're still working on this, or making more games like it. :)

Quite a journey!

It's wild to see updates to things I haven't even seen yet in the game. I'll jump back in soon!!!!!

BLEK did it again!

Thanks for the update! Using this in my new project and grateful to see it's still being supported and improved upon. Best of luck continuing onward, happy to provide any feedback if needed!

Had a nice time trying this one out! Very interesting idea! :)

Late to playing this one, but the style and the charm of this game were a cut above game jam stuff. The story is political, intriguing and honest. Thanks for the game!

I love when RM games attempt to recreate non-RM games! This needs some work though, mostly just giving it more of the atmosphere of the original. Still fun to mess around for a few minutes in!

A masterpiece!

Woohoo! Best of luck with the rest of this one. :)
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Awesome work, Frostnoble! Had fun checking this one out, thanks for making it and I look forward to more of the game!

Awesome stuff, will stay tuned!

Really interesting project, great work on this and while I'm not sure if it's the complete game, I found a couple of bugs in my playtime and I hope you'll continue working on it!

I want to play this, but I'm unsure why an RPG Maker demo is 1gb?

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Hi all! I wanted to create a little guide for upscaling RPG Maker 2000/2003 resources to work with RPG Maker MV! This is a simple breakdown of how I do this and I'm happy to answer any questions anyone might have!

  1. You can find a ton of resources made for RPG Maker 2000 and 2003 on the following sites. You can find characters (charsets) and chipsets (tilesets) on the Charas database. Save everything you want to use to a folder outside of your game folder.
    1. Charas Resources - http://charas-project.net/resources.php?lang=en
    2. VIPRPG Material Storage - https://w.atwiki.jp/viprpg_sozai/

  2. Check your game to see what size tiles you're using (the standard in RPG Maker MV is 48x48, but RPG Maker MZ provides a bunch of options)

  3. Use the RPG Maker 2000 --> MV material converter by krmbn057 to upscale your graphics: https://krmbn0576.github.io/rpgmakermv/converter.html
    1. For expansion method, enlarging the dot picture will make it upscale the sprites, but enlarging smoothly will smoothen the lines and soften the look.
    2. For magnification, 2 times will make it the size of the MV characters and maps
      .
  4. Save your upscaled graphics to the appropriate game folders inside your project (GameFolder > img > characters)

PS: This process also works with tilesets (aka chipsets) from RPG Maker 200(3) as well, but the implementation process requires a bit more explanation.

Hell yea

Perfect plan!

Thanks for this little cutie game! Loved the nods and references as well :) A great little break from work today!

Awesome job with this one, Morso! Enjoyed the first 1 1/2 hours and can't wait to dig deeper! Looking forward to whatever it is you do next.