Electronic Action Theme slaps!
rigg
Creator of
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I couldn’t figure out what exactly was intended by cloverleaf pattern. Even doing my best to carefully read the cw, ccw, ccw, barrel order instructions resulted in being disqualified. The cue system wasn’t all that clear to me either. Sometimes it would increase with space and sometimes it would go down.
The game feel for controlling the horse is really fun. You nailed the aesthetic with the environment and music choice.
Thanks!
I had ideas about using them to power an attack by the drone where it would spear through the enemies. In the process it would disconnect the tail so you’d have to recollect the crystals. Didn’t have time though.
As it is right now all they are used for is handing to the altar in the middle of the map to progress to the next level. That, and giving the altar some crystals can trigger a bit of health restoration.
The drone distance was a known issue. What we have now with the arrow was a compromise for sake of time investment on my part. I am not sure if adding in a return behavior to the drone would fit into the characterization of a “bugfix.” It will likely have to wait for a post-jam version.
Somehow we didn’t think to check for spamming submission. The blocking death animation is a good call out. I’ll try to make a bugfix to address them by tomorrow.
TYSM for taking the time to QA!
You’re missing this link:
https://untiedgames.itch.io/retro-pixel-cave/patreon-access
I had to figure out what the link should be by looking at other examples.
That is it! I had not found it yet. I stopped looking not long after posting this game. Thank you!
The wiki doesn’t say anything about shuffling when out of moves, either. Its just a game over. I could make a classic play mode, I guess. If I ever come back to this game it will be on my list.
It is so weird that there are multiple games of this type made with adult content.
These characters are made to match the style of Kevin’s Mom’s House. https://kevins-moms-house.itch.io/
He has tile sets to go with the characters. If you are going to use these characters you should definitely check them out.
Thanks! I am always happy when someone plays one of my games.
It is very much a zen-mode, zone out and play, sort of game for me so I don't experience the frustration but I can definitely see why it would be frustrating for people.
I suppose I could halve the number of tiles - either just have 2 duplicates for all 48 tiles or keep 4 duplicates but only 24 different tiles. I think the latter would probably be best. One day I will return to this and make a title screen with different difficulties.






