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RifRaf

28
Posts
6
Followers
3
Following
A member registered Jan 01, 2025 · View creator page →

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A solid collectathon with intuitive controls that make jumping around with this lil bug so much  fun 

Probably the most unique idea I've seen done for this Jam so far. Such a fun experience! 

The presentation and artstyle are so nostalgic, it reminds me a lot of the aesthetic of classic DS games! My only major cavet would be there's no real indication if you're doing the minigames right, some visual detail to indicate you're spinning/drying right would help a lot. But overall, this a pleasant and very enjotable game.

Such a cool concept and fun execution! I did struggle to run it on browser mode though

Such a cool idea! I'm surprised I haven't seen any other of these puzzle games in the Jam yet. I feel like the game could use some polish and more levels but overall I enjoyed it!

a simple yet intuitive game with an absolutly cinematic ending I don't think anybody saw coming

Simple premise yet very addicting! Plus I love the art style and tone overall

This is such a cool idea!! I'd love to see this expanded on, it would make a killer full release 

Simple yet very addicting! Having to focus on the colour/name and the direction of the wheel is a cool idea, but since there's no time limit or incentive to go fast, it can be pretty easy. An incentive to go faster would be a great addition 

10/10 for the death sound alone

It's a little tricky to into it, but it's such a unique game with a cool gameplay loop and an amazing presentation!

Such a cool concept for a game! I'd love to see this expanded out more

I love this game so much hehe, it's such a unique and out-there concept that manages to still be fun!

A really cool concept that was executed well! My only major gripe are the ground spikes, they're very hard to spot so most times hitting them felt a bit unfair. 

Very fun mechanic and an amazing use of sound effects LMAO 

It was a little hard to control but otherwise this was a very fun game!

10/10 thumbnail

cool concept that I would love to see get fleshed out more!

Spinning the yoyo was fun! I'd love to see this game fleshed out with more content though, maybe the ability to buy upgrades, different enemy types, some music etc. Still, this is a very solid foundation! 

the artstyle is absolutely gorgeous !! Spinning the lasso is also a really fun concept

A visually pleasing game with very cute animal models! I enjoyed the concept behind the gameplay, I just wish it was a little more fleshed out though. 

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Very addicting and satsifying gameplay!! I like the unique controls behind spinning the wheel, even if the controls were a bit akward at first. I'd love to see this game expanded with more upgrades and ideas, it is such a solid foundation.

The amount of polish in this game is incredible, everything looks and sounds so smooth and satisfying! Spinning the wheel and seeing big number go up is also cool. My only cavet is that the gameplay could be more in-depth, maybe the ability to customize the wheel, buy upgrades, or more variety in the types of slots that can show up in the wheel.

I love the concept of adjusting the wheel with segments you get from defeated enemies,  it's such a clever idea! I think the game speed might be a little too slow though, as battles tend to drag on a little. Some more visual effects would be nice too, which would complement the great visuals the game already has.

All and all though, the core concept is amazing, and with a bit of polish this could be a full release!

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your aesthetic and visual style are incredible, the game just nails this familar yet strange feeling, which is further enchanced by your writing. Interacting with the villagers and solving their problems by using the spin ability was my favorite part of the game, such a unique concept for the game jam.

My only cavet would be the platforming segments- they felt a bit repetative at times and I felt the physics of the moveset were a little inconsistent. That being said, this was still a stellar experience, I could play an entire game on the segment in the village alone.

Such a cool and creative concept ! I'd love to see this game fleshed out more with new enemies, tower types etc.

Addicting game with a great core mechanic!! I like the trade-off between choosing to dig straight down for a higher scores verses digging to the side to grab more ores or power-ups. With some audio and a bit more polish this could be a full release !

Really fun and creative idea!! I find it a little difficult to line up shots, but I feel like that's part of the fun with the whole risk/reward idea of spinning faster. I don't think I managed to see all the upgrades, but ones that would give you more projectiles or make them bigger would be neat ideas, and could make for an interesting trade offs between upgrades that make you more powerful or increase your accuracay. 

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Really fun and in-depth!!  I enjoy the core concept of how actions in the game are effected every turn by the wheel. It can be kind of hard sometimes to track everything, some extra visual polish would go a long way a think. Overall, I'd love to see this game expanded on!