idk what is puzzlescipt, the game was made using unity engine
Riff Orbit Studio
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at first i found the concept really great, and it is, and the art is really just fitting perfectly, however, the game is waaaaay too hard, i honestly try harded for like 30 minutes and couldn’t do more than a few jumps before failing. i would either make a navigation raycast, or reduce easily by 2 the speed of the game
the game has a great immersive potential, i think you should focus on lore and storytelling, cause there is already an ambiance. now, it needs more on the ambiance and feeback side, especially sound effect for collecting items, a background, and maybe a bit of details in the pixel art, aat least more than just black screen with tiles
Such a great review 😉 really detailled and helpful, if i may, i have some explanations to provide to some of the bad points :
For the sound design… well the sound designer kinda left us alone 😅 that’s was really tough and we are really sad that we don’t have any sound, i agree that you loose a lot.
For the run button…there actually is 🙃 i guess we kinda forgot to put it in the controls(it’s ctrl)
For the settings button, it’s actually because we don’t have any settings, but it’s there by default and i forgot to remove it
For the end…well yeah, therés no button, i kinda « forgot », i say kinda tho, because, as for a lot of things, we really missed time(i mean REALLY like i created the lose and win scenes 20 minutes before the end, so i didn’t tough a button for losing and winning was worth to lose the jam submission 🥲)
hi ! im so sorry for the time, i didn’t checked the comments since then, no worries about finding the solution, i understand, im letting you a hint below, and a spoiler at the bottom :














