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Riddle Fox Games

A member registered Oct 01, 2019 · View creator page →

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Great thank you!!!!

In the song listing for 1.1, a lot of the tracks are missing? A few I really wanted. Are those still in the pack if I buy it now, or where they removed?

it's out now!

Lots of fun! Some great art, some really cool ideas. I can't wait to run this with Labyrinth Lord

Thank you! 

Used the Spooky Spells song as the theme for the Fear is the Fire horror podcast

Very cool!

Thank you!!!!!! 

Hopefully soon!

VGA era games aren't blurry, though? And since (back then) all monitors are CRT pixels would've been sharp and crisp, they would've blurred

Oh wow, that's a new one! It literally says "Can't open."

Send an email to, and I'll send you a steam key. I wonder if it's a Mac App permissions thing, and steam might actually work around it.

NP! What happens when you try to open it, is there an error? Just trying to narrow it down.

Let me see what I can do- the Steam version won't be any better, it's the exact same file. I'll let you know when you can redownload/update

What is the specs for your Mac? It was originally developed and tested on Macs before porting to a PC. Though I'm not sure if it works on more recent M1 Macs. Let me know!

So exciting! Sorry, for some reason itch never notified me of this comment!


Maybe add a TileD launcher from the command list? So it's easy to launch while working on your game.

I sawwwwwwwww

Sure! Send it to or you can post it here, too.

That's okay! Groceries are more important than my silly little game!


Should be available in Canada, as well!

And now it's available on the Nintendo Switch :)

It should work just fine on the Deck! But so far, it's untested. You'll have to let me know!

BTW, on Nov 3rd CK will be on the Nintendo Switch's eshop in Europe, US, and Canada :)

LOL right? And yet very fitting for the game


Oh, my bad, sorry about that. Will do shortly

(2 edits)

In a nutshell-

A micro RPG with about 2-4 hours of play for each run
Randomized worlds, dungeons, and cities
A cool personality profile at the end of each game based on your actions during play
6 Kitty classes to choose from! Some are easier to use, some make the game so much harder. Experiment and find out which works best for you. You might be surprised!

More info here-

I am so glad you feel that way! I'll be putting up some gameplay videos Wednesday, and then maybe have the actual trailer Friday...the day before the game goes up on sale :)

YAY! So glad to hear it. 

The writing on this is excellent.

I never tried doing it with C and OpenGL! Huh. I did, back in the day, try making engines in C++ and Allegro for DOS. That was a really fun library to use! I will say this, I'm not going quite that low level, so I don't have to worry about object placement quite as much, thankfully.

Thanks for your comment! And I'm so glad you're looking forward to the game. This one is a bit of work, but damn, it looks good.

Hi- just so you know, this tileset was used for the game Bad Writer, which is now available on the Nintendo Switch! Thanks for making such a versatile, and cool indoor tileset.

Oh that's fantastic! It will be getting on the Steam store soonish, and it should run on the Steamdeck when it's there, no problem. I'll probably post here when that happens. But it should be able to run fine, it doesn't do anything complicated, and I hear the Steam OS can run a lot of windows games fairly easily.

Sorry about the delay for Nintendo of Canada! Thanks for checking in, and buying the one you did.

Awesome!!!!! So glad to hear that!

I'm doing it all by myself! And thanks, yes, I think I did improve in the last two years :) I also got a graphics tablet last year which made pixel art a ton easier to do. 

I've been doing this for about 25 years now or so, and here is the art from my first game in the late 90's, lol. I've come a long way.

Ah, sorry, it won't be on the Canadian eshop. It would need a French translation in order to be there, and I can't afford that just yet. Maybe someday in the future! Terribly sorry about that.

There might be something, though. Email me at, I think I have an idea for a work around, but it would be on an individual basis.