Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ricebits

13
Posts
218
Following
A member registered Sep 03, 2016 · View creator page →

Recent community posts

Oh, I see! Thanks for responding so quickly even though you're on break. Have a good rest and recuperation! <3

(1 edit)

Hello! I originally bought your game on Steam, and I was interested in getting the DLC. 

I saw that it's now only available on Patreon, but when I went to Patreon, the top post is a locked post titled "Probably My Last" -- does it mean that you'll no longer be using Patreon anymore? I don't really want to pay just to read a post that you're leaving, sorry. ^^; Thanks for the info!

Edit: I saw that there was a much earlier post on having a break, so I'll wait until there is further info. All the best on your break and take care!

Hi devs! Is there going to be any change for this issue?

This was so much fun to read! I wonder which ending I'll get first... I'm going to try it later today!

This was such a treat to play! 10k words went by in a flash and that ending just hit me out of the blue since I was hoping for more. Still, I had so much fun, Sebastian is utterly precious and I hope he ends up well. <3 I would love more of this game, but even without, thank you so much for this game! <3 

Yes! \o\ /o/ \o\ /o/

Ahhh, thank you for such a lovely surprise and wishing you and the team a wonderful year ahead! \o/

(1 edit)

This was so much fun! I loved the distinctiveness of the art style and especially how the speech boxes were done. (Were they handwritten and a snapshot of the writing added in?) The ending makes me want more, but I'm also horrified at where it might go. xD

There was a segment in the middle where I was stuck in a loop between working and needing to answer the door and needing to go to bed and then getting woken up. Think I had to go through the text like it was a new scene about three times before it fixed itself. 

Thank you for sharing this game! X)

The demo was very chill and incredibly fun. I loved the interactivity of the items on the map (like it took me a while to realise that I could open the windows instead of only affecting the curtains) and how it's entirely possible to play without using the hints on the bottom. Reminds me of the MicroMacro games, was it any inspiration?

This was a really interesting read, thank you! I enjoyed being able to find out more about the thought processes that went into creating this game. <3

The game looks so warm and cosy, the artwork is simply gorgeous. But the steps are quite hectic, especially for a first day - the steps have to be so precise. >< I spent a long time  going back and forth checking steps because a simple misstep ruins the whole drink. Very cute though!

The art is absolutely gorgeous. I'm really looking forward to the full release - can't wait to find out more about Momo and Imbriss <3 - with all the little hints being dropped here and there.