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RGreen

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A member registered Sep 07, 2022 · View creator page →

Creator of

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Hi, I played alot of MMORPG's in the past so I guess i might have taken inspiration from that. When i started making the enemies, i thought it would be cool if you could have some allies on your side, then from there it went to being able to equip and level them up, and from there it went to giving them orders, it just kinda evolved. When i was focused on making this i didn't really aim for that goal. My main goal with this project was to learn procedural generation. For example the enemies, maps, and items are all procedurally generated, even your allies when you create them. Even the boss at the end is procedurally generated he is a different variant every time i used a body part system to kind of make the enemies.

thanks, not much to do yet its still in early stages, I've made some improvements since last update, can dock at stations and buy/sell goods now. Waiting until I finish a basic mining loop and create the Ai for the npcs to be able to do it too until I post an update. Should be within next week.

Making a space game, I work 18 hour days 70 hrs a week so I don't have much free time but I will invest as much time into it as I can when I'm not sleeping , lol. Let me know what you think, your comments give me motivation :)

Thanks for trying my game! I will definitely add a dropdown menu to show controls, its something that completely slipped my mind, thanks for mentioning it!