Thank you! I'm always glad to read that I managed to create something that people enjoy. I'll do my best to make a worthy next version.
Unfortunately, adding the option to play with the original green soul mechanic probably would be a bit time consuming, as it basically would mean adding a completely different soul mode and I'd have to create dozens of new attacks for it, since most attacks of the 360° green soul are not meant for a shield that snaps instantly to anywhere you want. So it's most likely not going to be a part of the version 3.0. That said though, the new version will add modifiers that you can enable, so that you can customize the fight a bit more(things like game speed or undyne's hp and damage and a few others). I can see a possible future modifier for the original green soul mechanic in a 3.1 version
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Thank you!
About Undyne dodging, even though the fight starts and ends at the bridge, I imagine that the fight isn't stationary and they don't stay in there the whole time, but move around instead. After all, it would also be very difficult to dodge all the spears coming at you in that narrow bridge
Thanks. Both shields rotate with the same logic, clockwise if you press right/D, and counter-clockwise if you press left/A. The red shield probably feels inverted because it starts downwards instead of upwards like the other one. In any case, yeah, one big problem of this game is definitely the lack of keybindings, but it's something that will be available with the new version
Hi, no worries! The next version is still on hold for the moment, I'm waiting for the new version of Create Your Frisk to be finished, which adds a lot of new things that I'd like to have for this game, like controller support. Right now though I'm working on another project, so even if the new CYF version gets released soon, I'll probably first finish creating that game and then come back to update this one.
You need CYF 0.6.5 to play this.
Getting the 0.6.5 version is important, as you may experience some errors if you play this game with another version of the engine.
Here's the link to get the 0.6.5 version. You can also find the link to it in the readme file in the download or in the install instructions here.
If you are still having any problems you can use this video as a guide to download CYF(though in the video it shows how to get the latest version of CYF, which right now is 0.6.6, so you would need to scroll a bit down to reach the 0.6.5 version and play this).Hi! From what I know, Kristal is an engine for deltarune battles only, so the answer is no.
I'm sure it is possible with a bit of a workaround to create an undertale-style battle, but what would be the point of doing it if CYF already does it? Besides, CYF recently got an update, version 0.6.6, which adds a lot of new things that will help me add new features to the game
Undyne's attacks ramp up in difficulty as her hp decreases or as time passes. In impossible mode(and also in normal mode), her attacks reach the maximum level of difficulty when she is below 1/3 hp left(or when a lot of turns pass, but usually, unless you keep skipping turns, you'll reach that part before because of her low hp). At that point you'll be facing against the hardest attacks in the game, but she also has low health, so if you manage to hit her just a few more times, you'll end the difficult part immediatly.
Hi, thanks! New attacks are definitely going to be one of the things that the next version will include.
I've been already asked about putting some game modifiers(like indeed speed settings, or even hp or damage modifiers), which I think I can do, though I'm still not entirely sure about the speed modifier, as that might just make some attacks a bit impossible as there wouldn't be enough time to react probably, but we'll see, I'll try to make some tests, maybe something like 1.5 times the game speed could still be doable.
Hi, this game won't work in unitale as unitale is far too outdated, you'll need Create Your Frisk 0.6.5 to play this, you can download it here.
Also there's this video tutorial if you're having trouble downloading it.
Yeah, I checked the code for those special rules, and there's actually a ">" instead of a ">=" in the part where it checks for the hits in a row, so right now you can hit her three times in a row in impossible mode and four in normal mode, thanks for making me notice this bug.
The part with the number of dodges seems right though, she can dodge only once in a row in impossible and twice in normal.
She has a 50% chance to dodge in the impossible difficulty, though there are also some special rules to prevent being very lucky or very unlucky:
-She can't dodge twice in a row, so if she already dodged once, the next attack will surely hit her;
-She can't be hit three times in a row, if you hit her twice in a row, she'll surely dodge the third attack.
For the normal mode these special rules are different.
Edit: Also she won't dodge after the final attack.
It shouldn't be too difficult, I checked the Falkkone's faq and it says that it's possible to use his covers for free fangames.
I only need to give it a better loop, I guess.
In the meantime, you can easily put your own music in the game, just go in this mod folder, then in the "Audio" folder. There you can replace the musics with the ones you prefer, though, they need to be .ogg or .wav files.
Thanks a lot! I'm very glad you like it.
Also, the possibility to chose the weapon and the armor will come in the future, which will greatly help to make the impossible mode a bit easier(though, Undyne will also have new attacks).
About the sprite, I understand that some people prefer the original one, but there isn't much I can do unfortunately. Some time ago, I thought about giving the player the possibility to chose between the original sprites and the new ones, but the problem is that I made a lot of different expressions and new frames for Undyne to make animations smoother, and I'd need to do the same with the original sprites in that case, which would take way too much time(especially the melting animation).
Also, don't worry, your English is very good.
Hi, to play this you need Create Your Frisk 0.6.5, you can download it here.
After that, download this game and extract the zip folder to the "Mods" folder of CYF 0.6.5.
If you want, there is also this video tutorial that explains step by step how to do this.
