I'll keep that in mind, thanks!
RFH Games
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Thank you so much! Benefitship has a demo, so by all means, give it a go! Benefitship 2 does also introduce an additional character, so the cast does expand a bit, if variety is your concern. But whether you decide to buy Benefitship and/or Sci-Futa or neither, I hope you enjoy the rest of Born to Breed. By all means, let me know what you think if/when you finish it!
The idea of shortening pregnancy terms via in-universe lore isn't a bad idea! I'll definitely make a note of that for if/when I'm looking to develop something after Benefitship 2. More impregnation/pregnancy-heavy content definitely isn't something I'd mind exploring, though I tend to let the basis for my stories and characters come naturally, since that tends to make for things I can enjoy sticking with for longer. Anyway, as before, no guarantees, but I will absolutely add it to my list of concept ideas.
I'm always happy to hear thoughts, so by all means, go right ahead! Do note that I can't make any guarantees. though!
As for point #1, this is actually also one of the reasons why I originally considered Born to Breed a good fit for pregnancy/impregnation content, as you might see later in the story.
The main reasons why it wasn't as prevalent in the end was due to the overall length of development for it, the fact that the artist stopped doing art full-time (which would've slowed development further), and the overall structure of the story and the characters' relationships, which made it surprisingly hard to fit in any actual pregnancies, since anything noteworthy there would have required an in-universe timeline of several months to see "results," so to speak.
I hope you give Benefitship a go, if you haven't. It's my personal favorite (although some of my writing decisions weren't perfect) and I think the sequel is the best we're producing so far. There's a demo for that coming out this February.
Well, right now, we're putting most of our focus into Benefitship: The Hallowed Wiener, the sequel to Benefitship.
I'm honestly not opposed to doing something more pregnancy themed, but there are some difficulties.
1. I always try to make our games more than just porn, which might seem a little silly, but I do try to have genuinely likeable characters and relationships, and some sort of story. As you might expect, making something where multiple people are actively pregnant (especially if it's done by 1 central protagonist) requires some leaps in logic and some rather unusual relationships or situations, which makes it a bit harder to create characters that feel genuine, to some degree.
2. Outside of NSFW visual novels, I'm also working on a small SFW game (plus I have a full-time job), so I have to be kinda careful about how I manage my time.
3. Finding a stable artist. This is arguably the most difficult of the 3, actually. You'd be surprised how difficult it is to find not just a skilled artist, but also one that can stick with a longer project and deliver at reasonable speeds.
I'll definitely put something pregnancy-themed down as a thought, but unless I happen to come up with a good set of characters and an interesting scenario to put them in, there's no guarantee it'll go anywhere. Maybe if I end up with more time on my hands than expected?
Also, a quick side note: It's actually one VA. All the characters are voiced by KittenVox/KittNevada.
Hey! Unfortunately, Born to Breed doesn't really have any proper pregnancy art, though it does have quite a few mentions and implications later on.
I did intend for the NSFW focus to be more on impregnation, pregnancy, etc. but development took some unexpected turns, and we ended up not being able to fit it into the game's story.
I hope you enjoy Born to Breed regardless, though. I'm always happy to hear what people think, so by all means, let me know!
Version 1.2.2 of Benefitship just addressed some minor bugs. There's no need to download it again unless you encounter issues with 1.2.0.
As for the criticisms we're addressing for the sequel, it's mainly things like the abrupt ending, some of the sex scenes lacking passion, the big timeskips, and a lack of unique CGs. If all goes well, the sequel won't have those issues.
Benefitship: The Hallowed Wiener is a fully-fletched sequel, so it wouldn't make much sense to make her smaller. That being said, there were a few times in the first game where she was a lot thicker than intended, which made certain scenes look off. We're hoping to keep that more consistent in the sequel here.
Glad you're excited!
There's still a while until Benefitship: The Hallowed Wiener releases, but we're now in a state where we have enough to show off to start gathering wishlists on Steam and collections here on Itch; We're currently working on a demo to come out in a few months.
The script is fully complete, though I'm always going back and polishing here and there. We've also brought on a skilled editor to help us improve it further, so I'm all but certain it'll be even more enjoyable than the first game.
Hi! We actually don't control the links directly - we just provide the files to Itch.
"javascript (void)" is actually a browser term that means the link basically functions as a button. If you're trying to control-click on the link, that's probably why it doesn't work. "javascript (void)" links generally only work when clicked normally.
Alternatively, you may have something blocking popups, like anti-malware or a browser extension.
Hope that helps!
No, the Android version is up to date. It's simply that the most recent updates have been patches for issues that were really only present on desktop. Updating the Android version with a new build would've changed nothing.
It should also be said that Benefitship is complete, so any updates are merely bug fixes or minor improvements.
Hm, you'll probably be better off searching Rule34 (or similar) for that, since you can there specify exactly what you do and don't want to see.
Making alternate versions of a bunch of art would be both very time consuming and very expensive, so it's not something we're likely to do. I won't say that we'll never make games without those aspects, but it's not something we specifically have planned.
I'm afraid we don't have options like that. It would cost extra for us to redo the art and it'd interfere a bit with the writing as well, which points out some of these aspects.
Our other game, Benefitship, also has a little bit of it, and while Born to Breed (yet another game by us) doesn't have cumflation, it does have a scene with a fairy, which includes some belly bulging.
I wouldn't say it's super extreme in any of these games - it usually just makes the characters look late-term pregnant or thereabouts. The belly bulges (such as the one in the fairy scene of Born to Breed, which you can see on its store page) are quite blatant, though.
You can get the demo on the homepage here: https://rfh-games.itch.io/benefitship
I'm not sure why it doesn't show up on the devlog as a download anymore. Sorry about that.
Yeah, we actually fully completed an animated scene between Sophie and Vail.
It doesn't have any dialogue, but the Live2D animation was done. It took place on the cliffside, and the only thing we used from it is the background, which was used in-game for that scene.
As for why it was removed, you can perhaps imagine from context that it was supposed to take place around the same time as a certain conversation in that very spot. As I was finishing the script, I felt that it would be out of place, considering the topic of the conversation, and it was cut.
Hope that makes sense!
Okay, that is very strange. Have you tried clicking the "Download not starting?" link in the bottom right?
I haven't experienced anything like this before, so it might be something with Itch's side. I can see from our analytics that the files *are* being downloaded by people, so it seems like it's specific to you, for some reason. Maybe try disabling any adblockers or anti-malware, since those can sometimes block popups? Other than that, I'm afraid the best I can do is suggest that you contact Itch support.
I'm very sorry about the inconvenience.




