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ReyMod

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A member registered 58 days ago · View creator page →

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Thank you for playing and for the honest feedback! Since you tried the Windows Alpha, I’ve released a new version that addresses many of these issues, especially the initial guidance, item collection, navigation, visual cues, animations, and damage feedback. It also includes several new mechanics and improvements.

The game is still evolving, so comments like yours are very helpful in showing me what needs more attention. Thanks again—I hope you get a chance to try the new version!

Thank you so much for the detailed feedback! I’m really glad you enjoyed the atmosphere, exploration, and survival mechanics.

Water can be collected from the well and purified, or found while exploring. As for the dog, it normally doesn’t run extremely fast, so your character was probably slowed down by thirst or by carrying too much weight in the backpack. Both things reduce your walking, running, and jumping speed. Your comment is very useful, though, because this clearly needs to be communicated better to the player.

You can also craft axes and knives, which are effective against dogs, although you may not have had the necessary materials yet. I’ll also review the amount of water and rocks available, as well as making items in the mines easier to pick up.

The game is still in a very early stage, but I’m gradually improving and expanding everything. Thanks again for playing and taking the time to share such thoughtful feedback!

Hey! Of course  I’m using the Godot Engine for the game. Thanks for asking!

¡Muchas gracias Me alegra muchísimo que te haya gustado. Ya subí la última versión del juego para Linux, con varias mejoras y correcciones. ¡Gracias por jugarlo y por tus palabras!