The game looks well and I like the visual fx used in the images. What I think can be enhanced is the UX.Having an X in the image that allowa to go back to menu is not intuitive. I thought in the first place it was to remove the image from tue scene text.
Another thing that maybe could be a bit better explained is the actions. I read the text but until I found there was not any other option than clicking in the circles in the bottom and get the explaination of what would like to do by clicking them. It is a bit “annoying” to have to click on each of them to know what they will do. I would put some kind of a short description in a list by the end of each text with the symbols and their outcome idea.
Didn’t play too much because I do not have much time to do it, but those were my first impressions.
For the rest, looks cool. Will keep an eye on it :)



