Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

retvis

10
Posts
16
Followers
8
Following
A member registered Mar 13, 2023 · View creator page →

Creator of

Recent community posts

Happy to hear your experience was so positive!

I was doing first iterative design adjustments in engine really close to deadline. So it's hard to know if the game was left in a way too challenging, easy or just right state. There were many adjustments I still wished to iterate on and ideas to test. But maybe after jam after gathering feedback.

Thank you for playing~

(1 edit)

Yeah after testing couple more Jam games I discovered my browser (Brave) seemed to block audio for games that could be played in the browser. will recheck the game now with audio ^^

Edit: Okey, updated my rating because the audio was really good and added much to the gameplay 

+1 :D enjoyed the metal gear comms with Sarge

Well polished jam project 

(1 edit)

Impressive pixel art, ton of love has went into this. The monster is cool. Couldn't hear audio if there was any. This game would get sooo much immersive with audio. Got killed off screen when I was transitioning from a room to the hallway. the camera zoom and movement was nice touch but if the monster can get you without you being warned it's coming (like with audio or some alert icon) it's a bit brutal.

Loved the aesthetics and the beats!

Thank youu~

That is a good point, we might do just that later into the development.

Thank you so much!
After the public game test is over we'll go through every feedback and notes we took and plan our next move.

And on a later date we'll put a new public playtest up, if you want to follow us on this development journey and be notified you could give me a follow or I can message you next time a new build is up, or if you know a better way to follow development in itch.io let me know :)

Also, we'll update the devlog for each build and give patch notes what was added and what was changed.

Glad to hear it ^^ developing  it was ton of fun too!