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Retro

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A member registered Mar 13, 2022 · View creator page →

Recent community posts

Yeah i know very well waiting for Godot in before playin the game i understanded the reference. But the game is not clear in what wants to comunicate with the player, at least for me. Really i just want to know if there's something after pong i what i should do to go forward in the game.

I really want to play this game; I'm really into experimental horror games like this, but there are SO many problems. The first one is the error messages at the beginning—they are too realistic. I downloaded the game with the Itch.io app, and they were reported as realistic crashes from the game. I understand why some people said that this game is broken. After that, there's the loading screen. How much I hated that loading circle! I tried 2 or 3 times to close and reopen the game, but every time I was stuck in front of those slides of images with "funny" tips that broke the immersion completely for me. After a couple of hours, I tried again, and then a dialog box magically appeared. I followed the instructions, and after another 2 or 3 attempts, finally, the game moved forward. Now I MUST play Pong for some reason with an almost invincible "AI" that simply follows the ball, and I can't understand how to progress in the game.

Sorry, but this game is just not fun or entertaining for me. It's too much stress because now I don't know if the "Waiting" in a certain part of the game is intended or is just a bug.

I played it and the control system it's frustrating, the inspiration from Nintendo duck hunt is clear, but that game was fun because of the light gun, here I have constraints movement in some part of the screen, and it's not very clear why sometimes I lose the game. The idea is there but the development is pretty ruf

Whata beautiful game. Short but efficent in the puzzle solving and the story. i like it a lot 

You got yourself a new follower, What a great Atmosferic Horror game. I loved it all, especially the graphics and the music, really beautiful. Can't wait for more project like this.

What a beautiful game experience.

Child: Mom i want play P.T.

Mom: You don't need P.T., we have P.T. at home!

P.T. at Home:


Jokes aside, nice short horror game, the atmosphere it's on point, didn't scare me, but just for the fact that is a really short experience. But the idea was nice anche cool sound design!

Nice little game. I didn't understand much the "secret ending" of the painting, but overall good gob 

I MADE IT! I'm sweating, seriously!. What a beautiful game! 

fun idea, and very ingenious mechanic 5 outta 5

Nice concept, reminds me a lot of doodle jump, with a little bit a tweaking in the commands and the speed of the charging bar could be a nice game.

Nice game and idea. But too much effects on the screen, the text was almost unreadble, you should tone down all that CTR effect

Beautiful game mechanics. A fellow pirate will be supported today. Added the game to my steam wishlist 

Beautiful silent hill vibes, i like it a lot!

Buyed the steam version also. I want suppport you and i love buckshot roulette.

ok, the ending was very unexpected, love it!

I just want to tell you, thank you. I am not a game dev, not yet at least, but I am a videomaker and a graphic designer. What you talk about in the "Cut ending" is something that touches me closely, and as much as it may seem trivial, remembering that we should do something we like mainly because we like doing it is a reminder that I should keep more in mind. I’ve been thinking about starting to create video games for a while, and even though I haven’t started yet, the questions are already assaulting me:

"Will I be able to learn?"
"Will I ever be able to create something decent?"
"Will people like what I do?". 

These are questions that have haunted me for a lifetime, and that put me in front of the terror of judgment. Lately, I am learning to manage it and I am trying to go back to doing what I like to do, because first of all I like it. I am trying to put aside the idea of judgment, both internal and external. So thank you for this game, so funny and so wonderful. I loved it and I will always carry a little bit of it in my heart. <3

Beautiful game, it's not my cup of the for the kind of game, but the visual and the mechanich are very cool and neat!

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I'm still catching my breath as I write this comment. My God, what a wonderful game! I was really afraid I wouldn't make it (and indeed, the first playthrough didn't go very well). The tension it puts on you as you watch that timer get close to zero is incredible. Wonderful game, brilliant idea. On one hand, I can only imagine how people felt during that time when they were afraid that everything could end at any moment. Truly amazing.

Bueautiful, just beautiful <3


The more I played, the more I wondered, "What is happening?" Then, this question ceased to exist the moment I reached the conclusion of this experience. Not because I received answers, but because the gaming experience was so intensely beautiful that I no longer cared about finding a sense or perhaps a hidden meaning.

It's for games and experiences like these that I love the world of indie gaming. It's precisely these experiences that make 15/30 minutes of your life interesting and vivid.

I know I might sound exaggerated, but I truly appreciated the experience. I will definitely play more of your games.

what a beautiful idea to collect minigames like cassette with songs on. Really like it a lot!

beautiful gameplay, beautiful soundtrack, beautiful idea! I love it!

Beautiful concept! I understand that it was done for a game jam, and therefore time was limited. But in my opinion, it's something that could be expanded into a full-fledged game with puzzle games that require different and new transformations. I discovered you by chance on Twitter or X, whatever you want to call it, thanks to this game. I look forward to playing more of your creations.

I am very torn in writing this review. I can't say that I didn't enjoy the game itself; it's a great OS game concept, and the foundation for creating a good story is there. The problem, however, lies right here: once the game is finished,  the story remains foggy, confusing, and there are too many beginnings that don't seem to connect with each other.

What I can say positively is that it entertained me, and aside from the story, I enjoyed everything else, especially the OST. There are also some interesting twists; if they had been well-exploited with a more coherent story, it would have been a little gem.

It still remains a good game to spend about an hour or a little more on.

I just finished playing the game, and yes the ending is anticlimatic. But the rest of the game and the idea behind is very cool. Make a full game out of it! i will buy and play it a game like this!

What a fantastic concept for a horror game. I wouldn't say it's innovative, but I truly appreciated the idea of transforming the classic game like Slenderman: The Eight Pages, shifting from a 3D to a 2D perspective. I'm very curious to see if it  will evolve in an ideal sequel.

Good game, rated 7/10.

It's not a bad game, I want to be precise about that. It has a decent duration, and the basic idea isn't bad; I partly enjoyed it. However, the main issue lies elsewhere.

Although the game enjoys playing with and poking fun at some well-known clichés in the indie horror world, especially here on itch.io, it still fully relies on them and becomes dull shortly after. When I found out I had to find two keys and a code to escape, honestly, it almost lost my interest. I want to be clear, though — I did finish it because I wanted to understand where it was heading. Also, the aspect of the loop isn't well executed: if the protagonist has already experienced parts of the game, why not grant her more power? It's an intriguing concept that could have been developed more effectively.

That being said, I have to admit that the first part of the game unsettled me a lot when I played it for the first time; the overall atmosphere is very engaging.

Good Game: 6/10

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Truly a great experience. I love Silent Hill like games, and it also reminded me of P.T. in some ways. The repetition of the same rooms, but changing only in some details, and the atmosphere completely captivated me. The desire to challenge the player surprised me in a positive way as well. The only thing I didn't appreciate, but this is more of a personal preference, was the final explanation that clarified everything. I would have preferred a more gradual narrative to lead the protagonist and the player to the conclusion and the solution of the puzzle. Nonetheless, a truly excellent game!

Really interesting gameplay loop. I enjoyed traveling through the various VHS tapes to figure out what to do. The game initially leaves you very confused, which I think is a good thing—it pushes you to understand what you need to do. I'll be honest, after playing 'Unsorted Horror,' I thought it would be more linear, but I was pleasantly surprised. It's a concept that, in my opinion, could be explored further and expanded upon in an 'Unsorted VHS Vol.2' with perhaps a new story and more intricate, thoughtful puzzles.

Good game. Can't wait for more.

- Retro

Can't Wait for the full realese. I've seen your game on the yotobi livestream and i immediatly followed your itch.io page. <3