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retrotechtive

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A member registered Feb 01, 2017 · View creator page →

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Thanks so much! 😊

Hehe, no problem! 😁

Added the .tap version - seems to work on everything I've tried so far :)

I couldn't get the .tap to work on all formats, which is why I used the .sna - but I didn't give it too much of an attempt to correct, so I'll see if I can do that. I certainly think it would be better for transparency of the code, if nothing else.

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Great game, thanks for making it! I even got the physical copy :)

It does have one frustrating bug though, where the second time you play the same world, it places you on some random start room, often killing you in the process. It also seems to save this as it still happens on a reload too. Could this be fixed? (I don't think it's when high scores get updated, as I reproduced this using a clean copy from the .zip, playing in VICE until I died without getting a high score).

Very nice, can't wait for release!

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Sorry, probably seemed a dumb question with this being on itch.io, but I was bounced around a bit when I last tried to give feedback so wanted to confirm this wasn't an indirect sales account that would never get back to you.

I would like a way to send you reports, e.g. with save states, videos of the issue, etc. - do you have somewhere other than on here for that? I love the game, but it has a reproducible crash bug right now that I'd like to help you address, if it's not already known?

EDIT: also this crashes outright on startup on my Amiga 3000, I'd have to confirm whether it's only from the HD or also floppy boot, but either way I'd love to help you get it working 100% on that machine too.

EDIT2: Is this using AGA's 64 colour mode or EHB? It doesn't say on the requirements (here or on DSG's site), so I hadn't actually considered this. If AGA, then forget what I said about the A3000 - though updating the requirements might be a good idea!

Hi, are you the game's author? I tried to get in touch with you on Twitter some time back to report a crash bug I'd encountered, is there a better way to get such things to you? Thanks for your help!

Thank you so much for your generosity! :) I'm very much intending to keep this updated, so keep an eye out for that in the future!

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Wow, thanks! :D Uncertain what the reaction to an obviously hobby-written game from the 90s will be, but I'd love to improve it if there's demand for it.

EDIT: see the DevLog for more info on how I'd like to approach this!

Only just discovered this, an excellent game - I'd have bought this on the Amiga not just the C64, had it existed for either back then! More things like this! :)