This tech demob shows a lot of promise.
I'll look forward for a full playing version with all the bells and whistles!
Glowpoint is an interpretation of the arcade game Flash point for your Amiga, with a touch of puzzle bubble cuteness thrown for good.
This interesting variation of Tetris focus on destroy the glow points present in the stage using tetris dynamic so to proceed to the next level, emphasizing to do this in the shortest time possible. New games modes have been thought as well as more engaging and fair game mechanics. Among these:
Do bear in mind three things:
- The idea behind the concept is not buiLd pretty walls for multiple line clear. You can, but the primary objective is clearing the glowpoint position lines. Once done that you can go to next stage. Line clear does not award much points (2 per line), while you can get more with soft drops (moving the piece down).
- Do it in the least time possible and increase the score with bonus. Beat the stage time and get additional time bonus.
- Speed level is dynamic - it raises and lowers according your gameplay. Linger around and the speed level will rise, do line clears and it will lower.
- The game attempts to autodetect your input device, press the last button on your joypad / gamepad on startup screen to get better detection. It can be changed in Operator Settings (esc key). Also if you find your button to sensitive, you can change it on the settings.
- This fully supports PAL and NTSC, and it should play better on latter. But both are fun.
A level editor is ready, but it will be made available after the AmigaGameJAM.
Enjoy the game!
HARDWIRED and JMD in 2026 for AmigaGameJAM.
Latest Version update 0.9.4 (28/02/2026) - Miranda Update
Game can controlled by joystick or keyboard.
Joystick controls (1 button)
Joypad controls (2 buttons)
Joypad /gamepad (3 buttons)
CD32 gamepad (>4 buttons)
Keyboard controls (Cursor Keys)