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RetroFlowerTurret

31
Posts
1
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A member registered Sep 28, 2025

Creator of

Recent community posts

Honestly, very nice. Right before dashing got introduced, I was thinking man, if only I could keep momentum and then with dashing it became super fun. 

Took a moment to realise stopping time is not only good for stopping platforms, but it's necessary to reach good time.

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i didn't get my cat back, why didn't the pet foundation help me out ???? 
EDIT: I enjoyed the game, I was a bit hesitant to trust the genie, so that's what got me. 

I have concluded that...

this game is bombastic

It's an interesting roleplaying game. Great music and visuals. Call me the wagon fixer.

Good visuals, smoked a cigar, lost few fingers and boss died.

Omg, I never noticed the Find Asset ID at the bottom of the screen. It was greyed out so I automatically thought it's not important. 

Joey is a jerk. 

It's a fun game. I think it has some game design problems, but it could be quite easy to fix by not allowing you to call bluff out of your turn. Otherwise game incentivizes passiveness and truth telling. Buying dices in the shop felt unnecessary. This game is good and has replayability without roguelike.

I think you should let them keep their personalities. I was quite disappointed Joey didn't call bluff every single turn on 2nd playthrough. 


Graphics and sounds are phenomenal. Perfect voice acting. 

I liked the visuals and base idea. I think it has potential. It is not easy to get into. I couldn't tell the typing game wanted me to type. The overall feeling once I got into it was nice. I got as far as train, but it was the wrong agent again. I couldn't figure out how to tell which agent is good or not without brute-forcing. Pretty much as I understand the more chattier the agent is, the better it is. 


Game has a game-breaking bug. If you abort connection 2x to the wrong spy (if I understand correctly, maybe it's random), it closes the laptop and that's it. You can press escape (which clears progress) or enjoy view of train. :)

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Damn, I spoiled it for myself, but the game is cool and very well done. 

games seriously need more bombs

reminded me to take my meds

look what the village made me do

Hi, I enjoyed your game, could you please try out mine as well. :) https://itch.io/jam/brackeys-16/rate/4950653

I have to say, this depends from person to person so much. I figured there must be some kind of clues that one group of people always find and it's easy for them, and other clues that is easy for others. 

I enjoyed developing this kind of concept and might try to make more complex cases. 

Thank you for playing.

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This is such a cool game, I immediately recognized on discord the inspiration from pirates of the caribean game. I found Rex to be quite easy to beat. If you have something more than normal, you can just tell your count and he will think it's a bluff. A tad bit hard if you have all shapes, but enemy have 2 shapes. Then you have to say a shape x 3, but it's reeeeeeally rigged at that point. But I guess it gives some way of comeback mechanism.  

A detective game. :) https://itch.io/jam/brackeys-16/rate/4950653

Very nice, I had a thrill. I won but I think it's weird I found a knife in a room my opponent recently went out of. Like he  didn't check the bathtub.

Reverse papers please, fun experiment

I woke up from fever dream remembering my tea is cold

I couldn't figure out past the level 4 with the pH. I loved the idea, I felt like a little witch student who is hyperfixated on magic and magic books. I think the concept of the game has potential, but the theme hurts the concept. I imagine exploring this like a little alchemist who just tries to brew stuff and then the actual experience I gained from the experiment is written down in notes and I can see - eyeball only below 30 degrees etc. I managed to play around and get temperature up to like 200 so the playfulness is there. The fact that you made everything by scratch makes this even more impressive, the models that existed in the game was super nice. 

There were some camera bugs, environment shaking, but they didn't made game less fun. :)

I think a more cozy music would be perfect for this, current one made me anxious.

took a dump at the tutorial guy

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buntastic, very light and casual game, reminded me of oldschool flash games 5/5

Very well made, played it multiple times but some puzzles was too hard for me and my sleep deprivation. 

I liked the graphics and calm music

5/5

Lovely graphics, it's almost as if the virus makes it more fun

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Washed solid half an hour, even though I still had to work on my own game. 5/5

Fun little game, I want more of this. 

I got a bit confused after shooting the agent, whether or not it's game over. 

yup, I turned it on and just said "nop"

I was robbed blind.

Art is adorable, gameplay stressed me out

It's a cruel game, fits the theme alright

You can trust the John's with shadows

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It's very cozy and well-thought-out. Music, art and gameplay is fun and pulls you in.


I think I got a tad bit annoyed at the tooltips, they often get into the way and often I can't manage to finish reading them.