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RetroByTezla

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A member registered Oct 13, 2024 · View creator page →

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(2 edits)

Hello,\

I just found out about this port.
Iam one of the artists on the original game.
I love the graphics on this version and the gameplay is smooth, although things seem sped up a bit so it feels a bit twitchy..
One thing I noticed is that there seems to be no prod with the stick.
On the original Rick a lot of actions were performed on the single button joystick and while held down could choose Up to fire the gun, Down to drop Dynamite and Left or Right to Prod with the stick which you now can't do until you have fired off all your bullets in the new control system.

Is there an option to use original controls if you can't fit all the actions onto the available buttons?

The stick prod was integral to the original gameplay, as it could be used to trigger traps without using a bullet or dynamite (which were limited ammo) and Prod could also be used to stun an enemy and stop them in their tracks.

Another thing I noticed is that Rick can outrun the boulder (he moves faster) whereas in the original the boulder moved at the same speed as Rick so the imminent danger was always there if you weren't precise enough in your actions.

I guess that this is all intended as a different variations and emphasis on the controls and the strategy for tackling the game.
Anyway, regardless. the game looks great and is still good fun to play.

Glad you like it and thanks for including it on your New Spectrum games site.
Miner Problems - I learned about timing and pacing on that game more than Moons of Migos.
I still don't know why I made it that you could only collect keys by jumping at the side of them, and that if you jump up below them you lost a life - {:~{

Hello,
Glad you like it and thanks for including it on your site.
Both games are quite unforgiving in their preciseness and difficulty, but I learned a lot from that 40 years ago.

(1 edit)

Hi,
It did have a loading screen and a back story.
I lost those and just have the rom dump as a .Z80 file.
I would love to find the loading screen (it was drawn by my friend Simon Phipps), but I don't have the original backups of the editable files and code.

I don't have the code to edit. It's just the .Z80 snapshot file.
If you are playing on a PC you can use a Joystick depending on which Emulator you're using they are set to mimic Kempston.

I hope you enjoy this game. I look forward to your comments.

I hope you enjoy a look at this old game of mine. I look forward to your comments.

I look forward to your comments.