Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Retro Redux

12
Posts
4
Followers
A member registered Mar 22, 2021 · View creator page →

Creator of

Recent community posts

Godot

F4 changes filters

Feedback:

1:  Wall climbing/jumping feels sluggish. It's not as responsive as the OG games.

2:  You should be able to get closer to platforms edges.

3:  Double tapping a direction should perform the dash.

4:  Shoulder buttons (R and L) on gamepads do not work.

5:  There are no ice physics in the snow/ice level.

6:  Too many "leap of faith" sections in the levels/areas where you cannot see below.

7: The boss door transition (slowdown) needs work. Sounf Effects are off and the slowdown feels wrong. Should be matched with the OG games.

8:  Dialogue on level opening should only happen once, not every time.

9:  Sometimes the text in the dialogue box is invisible.

Edit: Dash button is broken on controller, it only works on keyboard.

Are you supposed to have the dash ability from the beginning? Because I do not have that.

(1 edit)

Yeah, turned it off. That opening sequence is way more frustrating than it is fun. Fix the ridiculous pixel perfect gaps and maybe I'll pick it up again.

Edit: The dash button is broken on controller. Only works on keyboard.

(1 edit)

Umm is there a reason this jump is like pixel perfect? Am I missing something? I can't be the only one dying here over and over. How on earth did this get past any type of playtesting...

MacOS version does not work.

how did you make this type of pixel art? It's like almost 3D looking!

Having the same issue with 2D URP project with getting just a black box. Tried several things to get it to work but nothing did the trick unfortunately.

Thank you!

(1 edit)

Hey, thank you so much!