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retro_coder64

16
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A member registered Jun 01, 2025 · View creator page →

Creator of

Recent community posts

No problem

microsoft edge

nice game. It is a really cool concept and I hope you continue developement. If possible, if you keep developing, could you add screen reader support. Otherwise, great game.

I seem to have trouble playing the game. My laptop says that the browser does not support the canvas tag. However, I loved the audio and music that I could get access to.

The idea is that you turned the laser shooter with the AND keys and bounced the beam of the mirror to hit the target

That may be partly my fault I didn’t type in what controls you should use on the itch.io page

Hi what is the bug you have found?

Great game I love the stealth mechanics

I am learning to use C++ and I was wondering whether I can use it for this game jam I only know how to compilemy games to windows. So I was wondering our Windows games allowed or is it only web games

I’m a developer currently learning C++ I also know a bit of Python and pie game I am I’ve never done a VR game but I was wondering what game engine you guys are using

Does anyone know how you’re supposed to make the environment behave like a living organism?

I’m just asking out of curiosity would anyone be interested in a text based or audio game as I am terrible at creating images or sprites?

Hi, I’m new as well. I’m just starting to learn unity my advice to you from previous game jams I’ve done is use as much time as possible. Also Google is a lifesaver.

I’ve just played your game and I realy like it. I found the concept interesting of a NPC that remembers your choices. I loved the audio and the background music. I found starting the game a bit difficult the main menue was not very easy to use to start with. Over all a good game.

sorry about the bugs I am not very experienced with Javascript and html canvas. Thanks for the feedback.

A great game I love the idea having two separate chapters all I would say is that the white arrow is sometimes pretty difficult to see and maybe the mechanics of time could be slightly more forgiving