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reteretei

44
Posts
3
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A member registered Nov 02, 2021 · View creator page →

Creator of

Recent community posts

thanks for playing! <3

I agree puzzles are a bit tough, i couldn't test them so i could tweak them :(

thanks for playing! <3

gun was last second addition, i agree i could've done it better :P

puzzles are VERY hard to make solo, cuz i can't really test if the puzzle is solvable to other people :C

ty for playing! :3

<3

Thanks for playing! <3

Thanks for such a detailed feedback <3

THAT'S WHAT I FORGOT, i genuinely was thinking about adding ui for items, but i kept forgetting D: 

ty for playing the game :3

thanks for playing <3

Perfect fit for the theme, nice visuals and sound design, addictive gameplay. Unfortunately my game bugged at the beginning of the second day and the fight just didn't start :(

Really addictive once you know what you're doing, but the game becomes pretty easy once you know what you're doing lol. Love the visuals and the sound design. Great game!

Yeah, probably a puzzle issue lol, thanks for playing :3

<3

Hell yeah, the game is beatable lol

The gun was the last minute addition, so i agree it's a bit out of place. 

And the bottles are designed that way to make you search the locations (also last day addition lol)
Also, you can speed up the time by pressing LMB, so you don't have to wait for 20 seconds.

Thanks for playing <3

I don't want to spoil anything for the people that gonna look at the comments, but the clues are in the dialogue, the phone guy tells you the time for a reason. Also, the phone guy and the ghost are connected, you can't free the ghost without freeing the phone guy first.

My hand now hurts because of all the clicking :P

Great gameplay, but i get overwhelmed with enemies and just spam the shit out of them :D

he he he :)

Have you talked with the npcs?
For most of them you just have to find a clue and give it to them

making a puzzle game without other people to test is REALLY hard, cuz if something is obvious to you, it's not obvious to other. Thank you for playing!

I'm a 3d artist mostly, so i am really bad at making gameplay lol
Thanks for playing!

The health as a timer calls for a fast paced gameplay, but the game is really slow. Sizing down the locations, making the combat faster and spreading the enemies more throughout the dungeon would help A TON. But otherwise, really good first jam game, finished it!

Love the artwork and the goofy ahh frog, sounds and music also perfect, although the caves itself are a bit empty. Movement is a bit too hard to control, but maybe it's just me. 

Art is really nice and the movement feels really smooth. Enemies hitboxes are a bit weird, and i couldn't finish the first level, i got to the caravan with the full blood vial but nothing happened :(

nvm, i think i fixed it, thank you for your feedback!

You can pause-unpause the game to get the cursor to lock in, i tried to force it to lock but it did not work for some reason

Only the lower right spot shrinks the meteor a bit, so the tactic is just spamming it until you die. Infinitely spawning destroyable meteors would work much better. Still nice to drive around and shoot this physics-defying meteor lol

Thanks! My plan was to make 3 floors, but after designing the first floor for two days i realized that is not achievable goal lol. Yeah, growing is growing in the company, career growth, that sort of thing.

TY! There are actually trash bins to get rid of the held items. I realized that i forgot to add explanation for this in the tutorial and it was too late to change it cuz tutorial was rushed and very hard coded lol.

The movement feels smooth and responsive, but as the other guy said, the apples do really ruin the experience. It's just annoying and not challenging and makes checkpoints useless. But, the foundation is there and it's pretty good. 

Well that was quite a surreal experience for sure

Looks really good and the music is quite relaxing, but the gameplay itself, specifically the upgrades system, is confusing. Really lacks some kind of tutorial. Overall, great job, fits the theme perfectly! 

Lacks a bit of depth and difficulty, i just maxed out all of the houses and workers like in the middle of the game, but still really good management game. Great art and music as well!

А я всю инфу по тебе проверил)

Спасибо <3

Почему то очень дерганная картинка, хоть в вр меня никогда не укачивало, тут к сожалению надолго не хватило. Не успел понять что делать, но бешенный мольберт я оценил.

(1 edit)

Так и задумано, просто мои кривые руки смогли сделать только чтобы они отлетали в одну сторону, а если их бить с другой то они просто спать ложатся)

Я пытался в игру добавить пистолет, но понял что я ничего не понял. А по звукам мне просто не хватило времени, у меня были планы забабахать музыку, но не сложилось :(

Мои кривые руки тоже анрил не тянут, тут уж ничего не поделаешь :D

Ну без этого никак)